List of ETJump server cvars

Below is a list of all ETJump related cvars (console variables) for server configuration.


g_adminChat

Cvar

Values

Default

g_adminChat

0 or 1

1

Toggles adminchat functionality on the server.

See also

Admin chat


g_adminLog

Cvar

Values

Default

g_adminLog

filename

adminsystem.log

Currently does nothing.

Todo

Make this log admin commands.


g_allowSpeclock

Cvar

Values

Default

g_allowSpeclock

0 or 1

1

Toggles whether players are allowed to use speclock.


g_autoRtv

Cvar

Values

Default

g_autoRtv

0 - 1440

0

Sets the interval for calling automatic Rock The Vote, in minutes.


g_banner1-5

Cvar

Values

Default

g_banner1

any text

ETJump

g_banner2

any text

A Wolfenstein: Enemy Territory Trickjump Modification

g_banner3

any text

www.etjump.com

g_banner4

any text

Developed by Zero, Feengur and Setup

g_banner5

any text

Thanks for choosing ETJump!

Sets text for banners displayed on the server.


g_bannerLocation

Cvar

Values

Default

g_bannerLocation

0 - 3

1

Sets the location where banners are printed.

  • 0 for center print,

  • 1 for top print,

  • 2 for chat print,

  • 3 for left print.


g_bannerTime

Cvar

Values

Default

g_bannerTime

any positive integer

60000

How often in milliseconds to print banners.


g_banners

Cvar

Values

Default

g_banners

0 or 1

1

Toggles the banner system.


g_blockCheatCvars

Cvar

Values

Default

g_blockCheatCvars

bitflag

0

Blocks usage of certain cvars that can be used to cheat. If the rules are violated, the player is moved to spectators.

  • 1 forces cl_yawspeed 0 & cl_freelook 1

  • 2 forces com_maxfps 25-125 when using pmove_fixed 0


g_blockedMaps

Cvar

Values

Default

g_blockedMaps

map names

A list of maps that cannot be voted for. Names are separated by space.

Note

Does not perform validation for mapnames.


g_chatOptions

Cvar

Values

Default

g_chatOptions

0 or 1

1

Allow players to highlight other players in chat using @name@.


g_chatReplay

Cvar

Values

Default

g_chatReplay

0 or 1

1

Toggles chat replay functionality. When enabled, global chat messages are logged to chatreplay.json file and replayed to the clients when they connect, on map changes and on vid_restart.

Note

Chat messages are still stored in the chat replay file when this is disabled.


g_chatReplayMaxMessageAge

Cvar

Values

Default

g_chatReplayMaxMessageAge

any positive integer

5

Maximum age in minutes for a chat replay message to be included in the replay sent to clients when they connect to a server for the first time. 0 means always send every message, regardless of how old they are.

Note

This has no effect on messages that are sent after a client has connected. Any message sent after the client’s session has started will always be replayed to them upon vid_restart or map change.


g_customMapVotesFile

Cvar

Values

Default

g_customMapVotesFile

filename

customvotes.json

Filename for the custom map votes file.


g_dailyLogs

Cvar

Values

Default

g_dailyLogs

0 or 1

1

Whether to log everything in a single file or change the file daily.


g_debugTrackers

Cvar

Values

Default

g_debugTrackers

0 or 1

0

Toggles tracker debugging. When enabled, all tracker changes are printed to players. Additionally, players gain access to tracker_print and tracker_set commands.

Note

Timerun records are not saved when tracker debugging is enabled.


g_disableVoteAfterMapChange

Cvar

Values

Default

g_disableVoteAfterMapChange

any positive integer

30000

How long players must wait to vote again in milliseconds after map changes.


g_enableVote

Cvar

Values

Default

g_enableVote

0 or 1

1

Toggles voting.


g_floodlimit

Cvar

Values

Default

g_floodlimit

any positive integer

5

How many times can player send a message fast before flood protection kicks in.


g_floodprotection

Cvar

Values

Default

g_floodprotection

0 or 1

1

Toggles flood protection.


g_floodwait

Cvar

Values

Default

g_floodwait

any positive integer

768

Time in milliseconds to allow player to send messages again.


g_ghostPlayers

Cvar

Values

Default

g_ghostPlayers

0 or 1

1

Toggles whether players can go through each other.


g_goto

Cvar

Values

Default

g_goto

0 or 1

1

Toggles goto.


g_levelConfig

Cvar

Values

Default

g_levelConfig

filename

levels.cfg

File to store admin system levels in.


g_mapDatabase

Cvar

Values

Default

g_mapDatabase

filename

maps.dat

File where information about maps is stored (eg. playtime).


g_mapScriptDir

Cvar

Values

Default

g_mapScriptDir

directory name

mapscripts

Directory to load custom map scripts from.


g_maxConnsPerIP

Cvar

Values

Default

g_maxConnsPerIP

any integer

2

How many clients can connect from a single IP address.

Note

ETe and ET: Legacy also limit this with on the server side with sv_maxclientsPerIP and sv_ipMaxClients, respectively.


g_motdFile

Cvar

Values

Default

g_motdFile

filename

motd.json

File that sets the message of the day.


g_moverScale

Cvar

Values

Default

g_moverScale

0.1 - 5.0

1.0

Scales movement speed of entities following spline paths (typically vehicles) by the given value.

See also

!moverscale


g_mute

Cvar

Values

Default

g_mute

bitflag

0

Sets restrictions to apply to muted players.

  • 0 default behaviour, cannot send chat messages

  • 1 cannot send private messages

  • 2 cannot call votes


g_nameChangeInterval

Cvar

Values

Default

g_nameChangeInterval

any positive integer

60

How often in seconds is the name change limit reset.


g_nameChangeLimit

Cvar

Values

Default

g_nameChangeLimit

any integer

5

How many times a player can change their name before getting kicked for spam.


g_noclip

Cvar

Values

Default

g_noclip

0 or 1

0

Toggles whether players have access to noclip command.

See also

!noclip


g_nofatigue

Cvar

Values

Default

g_nofatigue

0 or 1

1

Toggles whether players can have access to permanent adrenaline with the etj_nofatigue cvar.


g_oss

Cvar

Values

Default

g_oss

bitflag

399

Indicates operating systems and architectures supported by the mod. Used by the ET: Legacy server browser to filter out incompatible servers for clients architecture.

  • 0 vanilla/unknown/ET: Legacy auto setup

  • 1 Windows x86

  • 2 Linux x86

  • 4 Linux x86_64

  • 8 macOS x86_64

  • 16 Android aarch64

  • 32 Raspberry Pi arm

  • 64 Raspberry Pi aarch64

  • 128 macOS aarch64 (Apple M-series chips)

  • 256 Windows x86_64

Note

This is a read-only cvar and should not be set by server administrators. ETJump currently supports the following platforms:

  • Windows x86

  • Linux x86

  • Linux x86_64

  • macOS x86_64

  • macOS aarch64 (Apple M-series chips)

  • Windows x86_64


g_portalDebug

Cvar

Values

Default

g_portalDebug

0 or 1

0

Toggles drawing of portal activation boxes.


g_portalMode

Cvar

Values

Default

g_portalMode

0 or 1

1

Toggles restricted portalgun mode.

  • 0 players spawn with a portalgun on every map

  • 1 players don’t spawn with a portal gun.

Note

This can be overridden on per-map basis with the portalgun_spawn worldspawn key.


g_rtvMaxMaps

Cvar

Values

Default

g_rtvMaxMaps

2 - 9

5

Sets the amount of maps to include in a Rock The Vote.


g_save

Cvar

Values

Default

g_save

0 or 1

1

Toggles players access to save and load.


g_spectatorVote

Cvar

Values

Default

g_spectatorVote

0 - 2

0

Sets options for spectators to participate in voting.

  • 0 default, spectators cannot participate in voting.

  • 1 spectators can cast votes.

  • 2 spectators can also call votes.

Hint

Only spectators who participate in voting are taken into account by vote_percent cvar. This is to prevent votes never passing on servers with multiple idle spectators.


g_timerunsDatabase

Cvar

Values

Default

g_timerunsDatabase

filename

timeruns.db

File to store old timerun records in.

Note

As of ETJump 3.0.0, this is no longer used to store any timerun records. It is only used to migrate records from old timerun database schema to the new one. New timerun records are saved into the file specified g_timeruns2Database


g_timeruns2Database

Cvar

Values

Default

g_timeruns2Database

filename

timeruns.v2.db

File to store new timerun records in.


g_tokensMode

Cvar

Values

Default

g_tokensMode

0 or 1

1

Enables players to use !tokens command to add collectible tokens into a map.


g_tokensPath

Cvar

Values

Default

g_tokensPath

directory name

tokens

Directory where tokens information is stored.


g_userConfig

Cvar

Values

Default

g_userConfig

filename

users.db

File to store the user database in.


g_voteCooldown

Cvar

Values

Default

g_voteCooldown

any positive integer

15

How long in seconds a player must wait after their previous vote to call another one.


g_weapons

Cvar

Values

Default

g_weapons

0 or 1

1

Toggles whether players spawn with weapons or just knife.


vote_allow_autoRtv

Cvar

Values

Default

vote_allow_rtv

0 or 1

1

Toggles whether players can vote for changing the interval of automatic Rock The Vote.


vote_allow_randommap

Cvar

Values

Default

vote_allow_randommap

0 or 1

1

Toggles whether players can vote for a random map.


vote_allow_rtv

Cvar

Values

Default

vote_allow_rtv

0 or 1

1

Toggles whether players can vote for Rock The Vote.


vote_minRtvDuration

Cvar

Values

Default

vote_minRtvDuration

1000 - 29000

15000

Minimum time in milliseconds Rock The Vote must active before passing.


vote_minVoteDuration

Cvar

Values

Default

vote_minVoteDuration

1000 - 29000

5000

Minimum time in milliseconds a vote must active before passing.