ETMain cvars¶
The following ETMain cvars have been modified or extended by ETJump.
cg_autoswitch¶
Cvar |
Values |
Default |
---|---|---|
cg_autoswitch |
bitflag |
0 |
Controls the behavior of automatic weapon switching.
0 disable autoswitching
1 enable autoswitch (required for other options)
2 don’t autoswitch unless replacing currently held weapon
4 disable autoswitching to portalgun
Hint
ETJump has added additional control to the behavior of this cvar.
cg_centertime¶
Cvar |
Values |
Default |
---|---|---|
cg_centertime |
any positive value |
5 |
Defines how long center prints stay on screen.
Hint
ETJump has removed cheat protection from this cvar.
cg_crosshairSize¶
Cvar |
Values |
Default |
---|---|---|
cg_crosshairSize |
any positive value |
48 |
Sets size of the crosshair.
Hint
ETJump allows using floating point values for this cvar.
cg_crosshairX¶
Cvar |
Values |
Default |
---|---|---|
cg_crosshairX |
any value |
0 |
Sets horizontal offset for the crosshair.
Hint
ETJump allows using floating point values for this cvar.
cg_crosshairY¶
Cvar |
Values |
Default |
---|---|---|
cg_crosshairY |
any value |
0 |
Sets vertical offset for the crosshair.
Hint
ETJump allows using floating point values for this cvar.
cg_drawCrosshair¶
Cvar |
Values |
Default |
---|---|---|
cg_drawCrosshair |
0 - 16 |
1 |
Sets the crosshair variant to draw.
0-9 default crosshairs
10 vertical line
11 cross
12 diagonal cross
13 V-shape
14 triangle
15 T-shape
16 two vertical lines
Hint
ETJump has added crosshairs 10-16.
cg_drawWeaponIconFlash¶
Cvar |
Values |
Default |
---|---|---|
cg_drawWeaponIconFlash |
0 - 2 |
0 |
Draws weapon icon with different colors depending on state of weapon.
1
yellow = ready/reloading
red = shooting
white = switching
2
white - ready
yellow - reloading/switching
red - shooting
Hint
ETJump has added value 2, which mimics ETPro/legacy behavior for the weapon icon flash.
cg_gunX/Y/Z¶
Cvar |
Values |
Default |
---|---|---|
cg_gunX/Y/Z |
any value |
0 |
Moves gun viewmodel on X/Y/Z axes, respectively.
Hint
ETJump has removed cheat protection from these cvars.
cg_lagometer¶
Cvar |
Values |
Default |
---|---|---|
cg_lagometer |
0 - 2 |
0 |
Draws lagometer, showing connection quality to server.
1 Draw lagometer on online servers and demo playback
2 Draw lagometer also on localhost
Hint
ETJump has added value 2.
cg_showmiss¶
Cvar |
Values |
Default |
---|---|---|
cg_showmiss |
bitflag |
0 |
Outputs prediction related events and errors to console.
1 General prediction information
2 Output statistics of predicted/played back frames
4 Output client pmove timestamps and cgame time timestamps
8 Output prediction error codes
16 Output info if player didn’t move this frame
Hint
ETJump has changed this cvar to a bitflag, and added values 2, 8 and 16.
cg_skybox¶
Cvar |
Values |
Default |
---|---|---|
cg_skybox |
0 or 1 |
1 |
Toggles drawing of skyportal skyboxes.
Hint
ETJump has removed cheat protection from this cvar.
cg_teamChatHeight¶
Cvar |
Values |
Default |
---|---|---|
cg_teamChatHeight |
0 - 64 |
8 |
Sets the maximum number of chat lines to draw on screen.
Note
Despite the name, this affects all types of chat messages.
Hint
ETJump has increased the maximum from 8 to 64.