List of ETJump client cvars¶
Below is a list of all ETJump related cvars (console variables) available for players.
b_demo_lookat¶
Cvar |
Values |
Default |
---|---|---|
b_demo_lookat |
-1 - 1024 |
-1 |
Specifies an entity to focus freecam at on demo playback. -1 disables focus.
Note
This cvar shares it’s name with the equivalent ETPro cvar for compatibility with Camtrace 3D scripts.
etj_accelAlign¶
Cvar |
Values |
Default |
---|---|---|
etj_accelAlign |
0 - 2 |
0 |
Sets the alignment of the acceleration meter.
0 Center
1 Left align
2 Right align
etj_accelAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_accelAlpha |
0.0 - 1.0 |
1.0 |
Sets the alpha of the acceleration meter.
etj_accelColor¶
Cvar |
Values |
Default |
---|---|---|
etj_accelColor |
white |
Sets the color of the acceleration meter.
Note
Use etj_accelAlpha
to set alpha.
etj_accelColorUsesAccel¶
Cvar |
Values |
Default |
---|---|---|
etj_accelColorUsesAccel |
0 - 2 |
0 |
Changes the acceleration meter color to represent acceleration or deceleration.
1 simple, green if accelerating, red if decelerating, white if no input
2 advanced, takes into account per vector acceleration and current movement direction
green - optimal acceleration
yellow - suboptimal acceleration relative to movement direction
red - no acceleration towards movement direction
white - no input
Note
Due to inaccuracies in interpolation, advanced coloring is automatically disabled while spectating and during demo playback, and simple acceleration coloring is used instead.
etj_accelShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_accelShadow |
0 or 1 |
1 |
Toggles shadow on the acceleration meter.
etj_accelSize¶
Cvar |
Values |
Default |
---|---|---|
etj_accelSize |
any positive value |
3 |
Sets the size of the acceleration meter.
etj_accelX¶
Cvar |
Values |
Default |
---|---|---|
etj_accelX |
any value |
320 |
Sets the horizontal position of the acceleration meter.
etj_accelY¶
Cvar |
Values |
Default |
---|---|---|
etj_accelY |
any value |
340 |
Sets the vertical position of the acceleration meter.
etj_ad_savePBOnly¶
Cvar |
Values |
Default |
---|---|---|
etj_ad_savePBOnly |
0 or 1 |
0 |
Toggles whether etj_autodemo
saves all timerun demos, or only new personal bests.
etj_ad_stopDelay¶
Cvar |
Values |
Default |
---|---|---|
etj_ad_stopDelay |
0 - 10000 |
2000 |
Time in milliseconds to delay the stopping and saving of autodemo when a timerun ends.
etj_ad_stopInSpec¶
Cvar |
Values |
Default |
---|---|---|
etj_ad_stopInSpec |
0 or 1 |
1 |
Toggles whether currently recorded autodemo temp demo is automatically stopped when the player joins spectators.
etj_ad_targetPath¶
Cvar |
Values |
Default |
---|---|---|
etj_ad_targetPath |
any string |
autodemo |
Folder inside demos
folder to store saved autodemo recordings in.
etj_altScoreboard¶
Cvar |
Values |
Default |
---|---|---|
etj_altScoreboard |
0 - 3 |
0 |
Changes the scoreboard to an alternative one.
0 default ETMain styled scoreboard.
1 and 2 draw alternatively styled scoreboard.
3 draws a compact scoreboard with dynamic size and position adjustments.
etj_autoDemo¶
Cvar |
Values |
Default |
---|---|---|
etj_autoDemo |
0 - 2 |
0 |
Automatically start recording a demo whenever player loads (unless a timerun is active) or spawns.
1 enabled only for maps with a timerun.
2 enabled for all maps.
Note
Autodemo records a circular buffer of 20 demos, located in demos/temp
. The naming starts from temp_01.dm_84
and progresses to temp_20.dm_84
, after which it starts overwriting demos starting again from temp_01.dm_84
.
etj_autoLoad¶
Cvar |
Values |
Default |
---|---|---|
etj_autoLoad |
0 or 1 |
1 |
Automatically load into last saved position when joining a team.
etj_autoPortalBinds¶
Cvar |
Values |
Default |
---|---|---|
etj_autoPortalBinds |
0 or 1 |
1 |
Automatically bind +attack2
to current weapalt
key and back when equipping/unequipping portal gun.
Note
Switching to spectators will also adjust the bindings in order to preserve followprev
functionality of weapalt
.
etj_autoSpec¶
Cvar |
Values |
Default |
---|---|---|
etj_autoSpec |
0 or 1 |
0 |
Automatically follow players when idling as a spectator.
etj_autoSpecDelay¶
Cvar |
Values |
Default |
---|---|---|
etj_autoSpecDelay |
any positive integer |
10000 |
Time in milliseconds the player has to be idle in free spec before automatically following the next player.
etj_autoSprint¶
Cvar |
Values |
Default |
---|---|---|
etj_autoSprint |
0 or 1 |
0 |
Automatically sprint instead of run.
Tip
When enabled, the behavior of +sprint
key is flipped - pressing the key enables running instead of sprinting.
etj_CGaz1Color1¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz1Color1 |
0.75 0.75 0.75 0.75 |
Sets color of the no accel zone in CGaz HUD 1.
etj_CGaz1Color2¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz1Color2 |
0.0 1.0 0.0 0.75 |
Sets color of the minimum angle in CGaz HUD 1.
etj_CGaz1Color3¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz1Color3 |
0.0 0.2 0.0 0.75 |
Sets color of the accel zone in CGaz HUD 1.
etj_CGaz1Color4¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz1Color4 |
1.0 1.0 0.0 0.75 |
Sets color of the max angle in CGaz HUD 1.
etj_CGaz1DrawSnapZone¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz1DrawSnapZone |
0 or 1 |
0 |
Extends minline drawing on CGaz 1 to the end of the current snap zone.
Note
This uses etj_CGazFov
to determine the snapzone positions. It’s meant to be used standalone, without using etj_drawSnapHUD
. If CGaz and snaphud FOVs do not match, the drawing appears misaligned compared to the snaphud, though it is still correct.
etj_CGaz2Color1¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2Color1 |
1.0 0.0 0.0 1.0 |
Sets primary color of CGaz HUD 2.
etj_CGaz2Color2¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2Color2 |
0.0 1.0 1.0 1.0 |
Sets secondary color of CGaz HUD 2.
etj_CGaz2FixedSpeed¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2FixedSpeed |
any positive value |
0 |
When set to higher than 0, CGaz 2 will be drawn as if the player had the set amount of speed, instead of being adjusted by players real speed.
etj_CGaz2NoVelocityDir¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2NoVelocityDir |
0 - 2 |
0 |
Controls drawing of velocity direction line on CGaz 2.
1 never draw velocity direction line
2 draw only while under wishspeed
etj_CGaz2WishDirFixedSpeed¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2WishDirFixedSpeed |
any positive value |
0 |
When set to higher than 0, CGaz 2 wishdir line length will be scaled to match player speed, similar to etj_CGaz2FixedSpeed
.
etj_CGaz2WishDirUniformLength¶
Cvar |
Values |
Default |
---|---|---|
etj_CGaz2WishDirUniformLength |
0 or 1 |
0 |
If set, CGaz2 wishdir line will be uniformly scaled regardless of player inputs (e.g. +forward
& +moveright
length is same as just +forward
).
etj_CGazFov¶
Cvar |
Values |
Default |
---|---|---|
etj_CGazFov |
0 - 179 |
0 |
Sets FOV of CGaz HUD 1. Value 0 uses your current in-game FOV.
etj_CGazHeight¶
Cvar |
Values |
Default |
---|---|---|
etj_CGazHeight |
any positive value |
20 |
Sets height of CGaz HUD 1.
etj_CGazOnTop¶
Cvar |
Values |
Default |
---|---|---|
etj_CGazOnTop |
0 or 1 |
0 |
Toggles drawing of CGaz HUD on top of Snaphud.
etj_CGazTrueness¶
Cvar |
Values |
Default |
---|---|---|
etj_CGazTrueness |
bitflag |
2 |
Sets “trueness” flags on CGaz HUD.
1 show upmove influence
2 show true groundzones (CGaz 1 only)
etj_CGazY¶
Cvar |
Values |
Default |
---|---|---|
etj_CGazY |
any integer |
240 |
Sets vertical position of CGaz HUD 1.
etj_chatAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_chatAlpha |
0.0 - 1.0 |
1.0 |
Sets alpha for chat messages.
etj_chatBackgroundAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_chatBackgroundAlpha |
0.0 - 1.0 |
0.33 |
Sets alpha for the chat background gradient.
etj_chatFlags¶
Cvar |
Values |
Default |
---|---|---|
etj_chatFlags |
0 or 1 |
1 |
Toggles drawing of team flags on chat messages.
etj_chatLineWidth¶
Cvar |
Values |
Default |
---|---|---|
etj_chatLineWidth |
1 - 200 |
62 |
Sets number of characters on one line of chat before a linebreak happens.
etj_chatPosX¶
Cvar |
Values |
Default |
---|---|---|
etj_chatPosX |
any integer |
0 |
Sets horizontal offset of the chat.
etj_chatPosY¶
Cvar |
Values |
Default |
---|---|---|
etj_chatPosY |
any integer |
0 |
Sets vertical offset of the chat.
etj_chatReplay¶
Cvar |
Values |
Default |
---|---|---|
etj_chatReplay |
0 or 1 |
1 |
Toggle latest chat messages from the server after connecting, on map start or after performing a vid_restart
.
Note
Disabling this cvar does not exclude any messages you send from appearing in chat replay sent to other players.
etj_chatScale¶
Cvar |
Values |
Default |
---|---|---|
etj_chatScale |
any positive value |
1.0 |
Scales the chat size.
etj_chatShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_chatShadow |
0 or 1 |
0 |
Toggles shadow on chat messages.
etj_checkpointsCount¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsCount |
1-5 |
3 |
How many checkpoints timers to draw.
etj_checkpointsPopup¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopup |
0 or 1 |
1 |
Toggles checkpoint popup on screen when hitting a checkpoint.
Tip
This functions independently of etj_drawCheckpoints
.
etj_checkpointsPopupDuration¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopupDuration |
any positive integer |
1000 |
How long in milliseconds a checkpoint popup stays on screen.
etj_checkpointsPopupSize¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopupSize |
any positive value |
2 |
Sets size of a checkpoint popup.
etj_checkpointsPopupShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopupShadow |
0 or 1 |
1 |
Toggles drawing shadow on checkpoint popups.
etj_checkpointsPopupX¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopupX |
any value |
320 |
Sets horizontal position of a checkpoint popup.
etj_checkpointsPopupY¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsPopupY |
any value |
200 |
Sets vertical position of a checkpoint popup.
etj_checkpointsShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsShadow |
0 or 1 |
1 |
Toggles shadow on the checkpoint timer.
etj_checkpointsSize¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsSize |
any positive value |
2 |
Sets size of the checkpoint timer.
etj_checkpointsStyle¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsStyle |
0 or 1 |
0 |
Sets style of the checkpoint timer.
0 relative time
1 absolute time
Note
If you have not previously set a record on the current timerun, or haven’t loaded checkpoints for comparison, absolute time is always displayed.
etj_checkpointsX¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsSizeX |
any value |
320 |
Sets horizontal position of the checkpoint timer.
Note
Checkpoint timer must be in detached mode (etj_drawCheckpoints 2
) to adjust the position.
etj_checkpointsY¶
Cvar |
Values |
Default |
---|---|---|
etj_checkpointsSizeY |
any value |
380 |
Sets vertical position of the checkpoint timer.
Note
Checkpoint timer must be in detached mode (etj_drawCheckpoints 2
) to adjust the position.
etj_CHS1Info1-8¶
Cvar |
Values |
Default |
---|---|---|
etj_CHS1Info1-8 |
0 |
Sets CHS 1 info of the given slot to display the given info value.
etj_CHS2Info1-8¶
Cvar |
Values |
Default |
---|---|---|
etj_CHS2Info1-8 |
0 |
Sets CHS 2 info of the given slot to display the given info value.
etj_CHS2PosX¶
Cvar |
Values |
Default |
---|---|---|
etj_CHS2PosX |
any integer |
0 |
Sets horizontal offset of CHS2.
etj_CHS2PosY¶
Cvar |
Values |
Default |
---|---|---|
etj_CHS2PosY |
any integer |
0 |
Sets vertical offset of CHS2.
etj_CHSAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_CHSAlpha |
0.0 - 1.0 |
1.0 |
Sets alpha of the CHS.
etj_CHSColor¶
Cvar |
Values |
Default |
---|---|---|
etj_CHSColor |
1.0 1.0 1.0 |
Sets the color of CHS.
Note
Alpha is controlled by etj_CHSAlpha
.
etj_CHSShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_CHSShadow |
0 or 1 |
0 |
Toggles shadow on CHS.
etj_CHSUseFeet¶
Cvar |
Values |
Default |
---|---|---|
etj_CHSUseFeet |
0 or 1 |
0 |
Toggles shifting z-origin used by CHS to feet level for positional calculations.
etj_clear¶
Cvar |
Values |
Default |
---|---|---|
etj_clear |
0 or 1 |
0 |
Force screen clear with pink color when drawing void.
Hint
This is a cvar unlocker for r_clear
.
etj_consoleAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_consoleAlpha |
0.0 - 1.0 |
1.0 |
Sets alpha of the console.
etj_consoleColor¶
Cvar |
Values |
Default |
---|---|---|
etj_consoleColor |
0.0 0.0 0.0 |
Sets the console background color when etj_consoleShader
is set to 0.
etj_consoleShader¶
Cvar |
Values |
Default |
---|---|---|
etj_consoleShader |
0 or 1 |
1 |
Toggles console background shader.
etj_crosshairOutline¶
Cvar |
Values |
Default |
---|---|---|
etj_crosshairOutline |
0 or 1 |
1 |
Toggles drawing of outline on ETJump crosshairs.
etj_crosshairScaleX¶
Cvar |
Values |
Default |
---|---|---|
etj_crosshairScaleX |
-5 - 5 |
1.0 |
Sets the horizontal scaling of the crosshair.
Tip
This works on all crosshairs, not just the ETJump-exclusive crosshairs.
etj_crosshairScaleY¶
Cvar |
Values |
Default |
---|---|---|
etj_crosshairScaleY |
-5 - 5 |
1.0 |
Sets the vertical scaling of the crosshair.
Tip
This works on all crosshairs, not just the ETJump-exclusive crosshairs.
etj_crosshairThickness¶
Cvar |
Values |
Default |
---|---|---|
etj_crosshairThickness |
0 - 5 |
1.0 |
Sets the line thickness of ETJump crosshairs.
etj_demo_freecamspeed¶
Cvar |
Values |
Default |
---|---|---|
etj_demo_freecamspeed |
any positive integer |
800 |
Sets freecam movement speed in demo playback.
etj_demo_pitchturnspeed¶
Cvar |
Values |
Default |
---|---|---|
etj_demo_pitchturnspeed |
any positive integer |
140 |
Sets freecam PITCH
turn speed in demo playback.
etj_demo_rollspeed¶
Cvar |
Values |
Default |
---|---|---|
etj_demo_rollspeed |
any positive integer |
140 |
Sets freecam ROLL
turn speed in demo playback.
etj_demo_yawturnspeed¶
Cvar |
Values |
Default |
---|---|---|
etj_demo_yawturnspeed |
any positive integer |
140 |
Sets freecam YAW
turn speed in demo playback.
etj_drawAccel¶
Cvar |
Values |
Default |
---|---|---|
etj_drawAccel |
0 or 1 |
0 |
Toggles drawing of acceleration values on x/y axes.
etj_drawCGaz¶
Cvar |
Values |
Default |
---|---|---|
etj_drawCGaz |
bitflag |
0 |
Draws the CGaz HUDs. Has 2 different variations.
0 off
1 draw DeFRaG style CGaz HUD
2 draw ETJump/TJMod style CGaz HUD
etj_drawCheckpoints¶
Cvar |
Values |
Default |
---|---|---|
etj_drawCheckpoints |
0 - 2 |
1 |
Draws the checkpoint timer.
1 below runtimer
2 detached
etj_drawCHS1¶
Cvar |
Values |
Default |
---|---|---|
etj_drawCHS1 |
0 or 1 |
0 |
Draws crosshair stats 1.
See also
etj_drawCHS2¶
Cvar |
Values |
Default |
---|---|---|
etj_drawCHS2 |
0 - 2 |
0 |
Draws crosshair stats 2. Value 2 aligns text to the right.
See also
etj_drawClips¶
Cvar |
Values |
Default |
---|---|---|
etj_drawClips |
0 or 1 |
0 |
Toggle clip brush drawing.
Note
Requires ETe client from Sep 10th 2022 or newer.
Hint
This is a cvar unlocker for r_drawClips
.
See also
etj_drawClock¶
Cvar |
Values |
Default |
---|---|---|
etj_drawClock |
0 - 2 |
1 |
Draws clock.
1
24-hour
clock2
12-hour
clock
etj_drawConnectionIssues¶
Cvar |
Values |
Default |
---|---|---|
etj_drawConnectionIssues |
0 or 1 |
1 |
Toggles connection interrupted text if there are connection problems. Useful for high ping players.
etj_drawFoliage¶
Cvar |
Values |
Default |
---|---|---|
etj_drawFoliage |
0 or 1 |
1 |
Toggles drawing of foliage.
Hint
This is a cvar unlocker for r_drawfoliage
.
etj_drawJumpSpeeds¶
Cvar |
Values |
Default |
---|---|---|
etj_drawJumpSpeeds |
0 or 1 |
1 |
Draws last 10 jump speeds.
etj_drawKeys¶
Cvar |
Values |
Default |
---|---|---|
etj_drawKeys |
0 - 5 |
1 |
Draws pressed keys. There are five different keysets available:
1 ETJump 1
2 DeFRaG default
3 ETJump 2
4 ETJump 3
5 Draw bound keys
etj_drawLeaves¶
Cvar |
Values |
Default |
---|---|---|
etj_drawLeaves |
0 or 1 |
1 |
Toggles the drawing of leaves on trees and bushes.
Note
The functionality of this cvar relies on a fixed set of shaders, defined in ETJump source code. It only works for stock assets included in pak0.pk3
.
etj_drawMaxSpeed¶
Cvar |
Values |
Default |
---|---|---|
etj_drawMaxSpeed |
0 or 1 |
0 |
Toggles drawing your max speed since previous load
whenever you use load
.
etj_drawMessageTime¶
Cvar |
Values |
Default |
---|---|---|
etj_drawMessageTime |
0 - 2 |
2 |
Draws timestamps on chat messages.
1 for
HH:MM
format2 for
HH:MM:SS
format.
etj_drawNoclipIndicator¶
Cvar |
Values |
Default |
---|---|---|
etj_drawNoclipIndicator |
0 - 3 |
3 |
Draw no-noclip area indicator.
1 always draw the icon.
2 only draw the icon when outside of no-noclip brush.
3 only draw the icon when inside of no-noclip brush.
etj_drawNoJumpDelay¶
Cvar |
Values |
Default |
---|---|---|
etj_drawNoJumpDelay |
0 or 1 |
0 |
Toggles drawing the no jump delay surface detector.
The symbol shown by this detector depends on the value of nojumpdelay
worldspawn key.
ND when aiming at surface without jump delay when
nojumpdelay
is 0.D when aiming at surface with jump delay when
nojumpdelay
is 1.
etj_drawNotify¶
Cvar |
Values |
Default |
---|---|---|
etj_drawNotify |
0 or 1 |
0 |
Toggles drawing the console output at the top left of the screen.
Hint
This is a cvar unlocker for con_drawNotify
.
etj_drawOB¶
Cvar |
Values |
Default |
---|---|---|
etj_drawOB |
0 - 2 |
0 |
Draws overbounce detector.
1 detects regular jump and fall overbounces
2 also detects sticky overbounces
Symbols meaning:
J jump ob
F fall ob
B below ob
S sticky ob
Note
Sticky overbounces are never drawn on surfaces that are on the exact same height as you are currently. It is always possible to get a sticky overbounce in such cases, and drawing it would mostly just be distracting.
etj_drawObWatcher¶
Cvar |
Values |
Default |
---|---|---|
etj_drawObWatcher |
0 or 1 |
1 |
Toggles drawing the overbounce watcher. Overbounce watcher allows you to save position(s) that you want to monitor, and displays OB
when you would land an overbounce on the saved position.
See also
etj_drawPlayerBBox¶
Cvar |
Values |
Default |
---|---|---|
etj_drawPlayerBBox |
bitflag |
0 |
Toggles drawing the bounding box of players.
0 off
1 draw bbox on yourself
2 draw bbox on other players
4 draw bbox on fireteam members
See also
etj_drawProneIndicator¶
Cvar |
Values |
Default |
---|---|---|
etj_drawProneIndicator |
0 - 3 |
3 |
Draw prone area indicator.
1 always draw the icon.
2 only draw the icon when outside of noprone brush.
3 only draw the icon when inside of noprone brush.
etj_drawRecordingStatus¶
Cvar |
Values |
Default |
---|---|---|
etj_drawRecordingStatus |
0 or 1 |
1 |
Toggles drawing the demo/wav recording status message.
etj_drawRunTimer¶
Cvar |
Values |
Default |
---|---|---|
etj_drawRunTimer |
0 or 1 |
1 |
Toggles drawing the timerun timer. Does not draw if the map has no timeruns.
See also
etj_drawSaveIndicator¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSaveIndicator |
0 - 3 |
3 |
Draw save area indicator.
1 always draw the icon.
2 only draw the icon when outside of nosave brush.
3 only draw the icon when inside of nosave brush.
etj_drawScoreboardInactivity¶
Cvar |
Values |
Default |
---|---|---|
etj_drawScoreboardInactivity |
0 or 1 |
1 |
Toggles drawing an idle indicator on scoreboard for clients who haven’t registered an input for 3 minutes.
Note
Due to the way the game engine handles input, chatting does not reqister as an input, which might cause inaccuracy with this cvar.
etj_drawSimplePlayers¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSimplePlayers |
0 or 1 |
0 |
Toggles alternative drawing of other players. When enabled, a single shader is used to draw other players.
etj_drawSlick¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSlick |
0 or 1 |
1 |
Toggles drawing slick detector. Draws S
symbol if you are aiming at slick surface.
Tip
This also works for surfaces that are too steep to stand on.
etj_drawSlicks¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSlicks |
0 or 1 |
0 |
Toggle slick surface drawing. Works for the same surfaces that are detected by etj_drawSlick
.
Note
Requires ETe client from Sep 10th 2022 or newer.
Hint
This is a cvar unlocker for r_drawSlicks
.
See also
etj_drawSnapHUD¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSnapHUD |
0 - 3 |
0 |
Draws velocity snapping HUD.
1 Draw full snapzones
2 Draw only edges of snapzones
3 Draw borders only instead of solid rectangles
etj_drawSpectatorInfo¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSpectatorInfo |
0 - 3 |
0 |
Draws a list of people spectating you. Idle spectators are drawn with sligtly transparent colors.
1 Left aligned
2 Center aligned
3 Right aligned
etj_drawspeed¶
Cvar |
Values |
Default |
---|---|---|
etj_drawspeed |
0 - 2 |
1 |
Draws original ETPro-style speed meter on the right side of the screen.
1 draw speed
2 draw speed + maxspeed
etj_drawSpeed2¶
Cvar |
Values |
Default |
---|---|---|
etj_drawSpeed2 |
0 - 9 |
1 |
Draws ETJump speed meter. Has several drawing options:
1 draws current speed
2 draws speed and max speed nearby
9 displays only tens (ignores hundreds and thousands).
And several options to represent speed and max speed
3 speed ^zmax
4 speed (max)
5 speed ^z(max)
6 speed ^z[max]
7 speed | max
8 Speed: speed
etj_drawStrafeQuality¶
Cvar |
Values |
Default |
---|---|---|
etj_drawStrafeQuality |
0 or 1 |
0 |
Toggles drawing of the strafe quality meter.
etj_drawTokens¶
Cvar |
Values |
Default |
---|---|---|
etj_drawTokens |
0 or 1 |
1 |
Toggles drawing of collectible tokens.
See also
etj_drawTriggers¶
Cvar |
Values |
Default |
---|---|---|
etj_drawTriggers |
0 or 1 |
0 |
Toggles drawing of trigger brushes.
Note
Requires ETe client from Sep 10th 2022 or newer.
Hint
This is a cvar unlocker for r_drawTriggers
.
See also
etj_drawUpmoveMeter¶
Cvar |
Values |
Default |
---|---|---|
etj_drawUpmoveMeter |
bitflag |
0 |
Draws the upmove meter.
0 Off
1 Graph
2 Text
etj_enableTimeruns¶
Cvar |
Values |
Default |
---|---|---|
etj_enableTimeruns |
0 or 1 |
1 |
Toggles whether timeruns are enabled for the player.
etj_expandedMapAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_expandedMapAlpha |
0.0 - 1.0 |
0.7 |
Set transparency of expanded command map (+mapexpand
).
etj_explosivesShake¶
Cvar |
Values |
Default |
---|---|---|
etj_explosivesShake |
0 - 3 |
3 |
Controls screenshake from explosives.
0 disables screenshakes
1 screenshakes only from explosives by other players
2 screenshakes only from explosives by yourself
3 screenshakes from all explosives
etj_extraTrace¶
Cvar |
Values |
Default |
---|---|---|
etj_extraTrace |
bitflag |
0 |
Toggles tracing of playerclips on various detectors.
1 OB detector
2 Slick detector
4 No jump delay detector
8 CHS 10-11
16 CHS 12
32 CHS 13-15
64 CHS 16
128 CHS 53
Tip
You can see the list of values in-game with the extraTrace
command.
etj_fireteamAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_fireteamAlpha |
0.0 - 1.0 |
1.0 |
Sets alpha of the fireteam overlay.
etj_fireteamPosX¶
Cvar |
Values |
Default |
---|---|---|
etj_fireteamPosX |
any integer |
0 |
Sets horizontal offset of the fireteam overlay.
etj_fireteamPosY¶
Cvar |
Values |
Default |
---|---|---|
etj_fireteamPosY |
any integer |
0 |
Sets vertical offset of the fireteam overlay.
etj_fixedCompassShader¶
Cvar |
Values |
Default |
---|---|---|
etj_fixedCompassShader |
0 or 1 |
0 |
Toggles overriding the shader used for compass in the map with a fixed, default shader which ensures that the corners of the compass will be correctly cropped. Original image is still used for drawing. This is mostly unnoticeable when enabled, but since it overrides the shader, it can possibly break certain special command map shaders.
etj_fixedCushionSteps¶
Cvar |
Values |
Default |
---|---|---|
etj_fixedCushionSteps |
0 or 1 |
0 |
Toggles playing correct step sounds when landing on a cushion brush.
etj_flareSize¶
Cvar |
Values |
Default |
---|---|---|
etj_flareSize |
any positive value |
40 |
Sets the size of flares and coronas.
Hint
This is a cvar unlocker for r_flareSize
.
etj_foostepVolume¶
Cvar |
Values |
Default |
---|---|---|
etj_foostepVolume |
any positive value |
1.0 |
Scales the volume of footsteps and landing sounds.
etj_FPSMeterUpdateInterval¶
Cvar |
Values |
Default |
---|---|---|
etj_FPSMeterUpdateInterval |
any positive integer |
250 |
Sets the update interval of FPS meter in milliseconds. Set to 0 to update every frame (vanilla behavior).
etj_gunSway¶
Cvar |
Values |
Default |
---|---|---|
etj_gunSway |
0 or 1 |
1 |
Toggles gun idle/movement sway and landing bobbing.
etj_hide¶
Cvar |
Values |
Default |
---|---|---|
etj_hide |
0 or 1 |
1 |
Toggles hiding of other players when they get too close.
See also
etj_hideDistance¶
Cvar |
Values |
Default |
---|---|---|
etj_hideDistance |
any positive integer |
128 |
How close a player has to be to be hidden from view.
etj_hideFadeRange¶
Cvar |
Values |
Default |
---|---|---|
etj_hideFadeRange |
any positive integer |
200 |
Additional range added to etj_hideDistance
where other players start to fade before disappearing completely.
Note
This is an addition to the distance specified by etj_hideDistance
. With default values, players start fading out at 328 units distance, and gradually fade out until completely hidden at 128 units.
etj_hideMe¶
Cvar |
Values |
Default |
---|---|---|
etj_hideMe |
0 or 1 |
0 |
Toggles hiding yourself from other players.
Note
When this cvar is enabled, along with your player model, several other aspects of your gameplay are also hidden from others.
Corpses left by you
Compass/map icon
Bullet tracers & impacts
Eject brass
Sounds produces by movement-related events
Weapon sounds
Item pickup sounds
Note
If the player is in a fireteam with noghost
enabled, etj_hideMe
is automatically disabled.
etj_highlight¶
Cvar |
Values |
Default |
---|---|---|
etj_highlight |
bitflag |
1 |
Toggles highlighting chat messages if your name was mentioned.
0 off
1 highlight the message and play a sound
2 flash the game window if minimized (ET: Legacy only)
If this is set, the game window also flashes on incoming private messages
See also
etj_highlightSound¶
Cvar |
Values |
Default |
---|---|---|
etj_highlightSound |
path to .wav |
sound/world/beeper.wav |
Sound that plays when your name was mentioned in the chat.
Note
If a server is running sv_pure 1
, the sound must be present in the files on the server.
etj_highlightText¶
Cvar |
Values |
Default |
---|---|---|
etj_highlightText |
any string |
^3> ^z |
Prefix applied to a chat message where your name is mentioned.
etj_HUD_chargeBar¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_chargeBar |
0 or 1 |
1 |
Toggles drawing the charge bar.
etj_HUD_fatigueBar¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_fatigueBar |
0 or 1 |
1 |
Toggles drawing the fatigue bar.
etj_HUD_fireteam¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_fireteam |
0 or 1 |
1 |
Toggles drawing the fireteam overlay.
etj_HUD_healthBar¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_healthBar |
0 or 1 |
1 |
Toggles drawing the health bar.
etj_HUD_playerHead¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_playerHead |
0 or 1 |
0 |
Toggles drawing the player head.
etj_HUD_playerHealth¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_playerHealth |
0 or 1 |
0 |
Toggles drawing the player health text.
etj_HUD_popup¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_popup |
0 - 2 |
1 |
Controls drawing of popup messages.
0 don’t draw popup messages
1 draw left-aligned
2 draw right-aligned
etj_HUD_weaponIcon¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_weaponIcon |
0 or 1 |
1 |
Toggles drawing of the weapon icon.
etj_HUD_xpInfo¶
Cvar |
Values |
Default |
---|---|---|
etj_HUD_xpInfo |
0 or 1 |
0 |
Toggles drawing of xp info.
etj_itemPickupText¶
Cvar |
Values |
Default |
---|---|---|
etj_itemPickupText |
0 or 1 |
1 |
Toggles item pickup messages.
etj_jumpSpeedsColor¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsColor |
1.0 1.0 1.0 1.0 |
Sets the color of jump speeds display. Also used as a color for label text.
Tip
When etj_jumpSpeedsShowDiff
is enabled, this color will be used for jumps that are equal speed to the previous one.
etj_jumpSpeedsFasterColor¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsFasterColor |
0.0 1.0 0.0 1.0 |
Sets the color to use for a jump that was faster than previous jump on jump speeds display.
Note
No effect unless etj_jumpSpeedsShowDiff
is enabled.
etj_jumpSpeedsMinSpeed¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsMinSpeed |
any positive integer |
0 |
When set to higher than 0, any jump slower than the set value will be colored with etj_jumpSpeedsSlowerColor
.
Tip
This can be used independently, without enabling etj_jumpSpeedsShowDiff
.
etj_jumpSpeedsShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsShadow |
0 or 1 |
1 |
Toggles shadow drawing on the jump speeds display.
etj_jumpSpeedsShowDiff¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsShowDiff |
0 or 1 |
0 |
Toggles coloring jump speeds with etj_jumpSpeedsFasterColor
and etj_jumpSpeedsSlowerColor
if a jump was faster or slower than the previous jump, respectively.
etj_jumpSpeedsSlowerColor¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsSlowerColor |
1.0 0.0 0.0 1.0 |
Sets the color to use for a jump that was slower than previous jump on jump speeds display.
Note
No effect unless etj_jumpSpeedsShowDiff
is enabled.
etj_jumpSpeedsStyle¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsStyle |
bitflag |
0 |
Sets the drawing style of jump speeds display.
0 default (vertical list with 2 columns, label, latest jump last)
1 draw horizontal list
2 hide label text
4 reversed list (latest jump first)
etj_jumpSpeedsX¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsX |
any value |
0 |
Sets horizontal offset of the jump speeds display.
etj_jumpSpeedsY¶
Cvar |
Values |
Default |
---|---|---|
etj_jumpSpeedsX |
any value |
0 |
Sets vertical offset of the jump speeds display.
etj_keysColor¶
Cvar |
Values |
Default |
---|---|---|
etj_keysColor |
White |
Sets the color of the pressed keys view.
etj_keysShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_keysShadow |
0 or 1 |
0 |
Toggles drawing of shadow on the pressed keys view.
etj_keysSize¶
Cvar |
Values |
Default |
---|---|---|
etj_keysSize |
any positive integer |
48 |
Sets the size of the pressed keys view.
etj_keysX¶
Cvar |
Values |
Default |
---|---|---|
etj_keysX |
any integer |
610 |
Sets the horizontal position of the pressed keys view.
etj_keysY¶
Cvar |
Values |
Default |
---|---|---|
etj_keysY |
any integer |
220 |
Sets the vertical position of the pressed keys view.
etj_lagometerAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_lagometerAlpha |
0.0 - 1.0 |
1.0 |
Sets transparency of the lagometer.
etj_lagometerShader¶
Cvar |
Values |
Default |
---|---|---|
etj_lagometerShader |
0 or 1 |
1 |
Toggles drawing the background shader on the lagometer.
etj_lagometerX¶
Cvar |
Values |
Default |
---|---|---|
etj_lagometerX |
any integer |
0 |
Sets horizontal offset of the lagometer.
etj_lagometerY¶
Cvar |
Values |
Default |
---|---|---|
etj_lagometerY |
any integer |
0 |
Sets vertical offset of the lagometer.
etj_lightmap¶
Cvar |
Values |
Default |
---|---|---|
etj_lightmap |
0-3 |
0 |
Draws lightmaps on lightmapped surfaces instead of regular textures.
0 off
1 draws regular lightmaps.
2 draws temperature colored lightmaps.
3 draws inverted temperature colored lightmaps.
Note
Values 2 and 3 require a vid_restart
to apply.
Hint
This is a cvar unlocker for r_lightmap
.
etj_loadviewangles¶
Cvar |
Values |
Default |
---|---|---|
etj_loadviewangles |
0 or 1 |
1 |
Toggles restoring the saved viewangles whenever you use load
.
Note
Loading to a prone stance always forces viewangles to be restored.
etj_loopedSounds¶
Cvar |
Values |
Default |
---|---|---|
etj_loopedSounds |
0 or 1 |
1 |
Toggles playback of looped sounds in maps.
etj_maxSpeedDuration¶
Cvar |
Values |
Default |
---|---|---|
etj_maxSpeedDuration |
any positive integer |
2000 |
How long in milliseconds your max speed from last load will be visible when etj_drawMaxSpeed
is enabled.
etj_maxSpeedX¶
Cvar |
Values |
Default |
---|---|---|
etj_maxSpeedX |
any integer |
320 |
Sets horizontal position of the max speed meter.
etj_maxSpeedY¶
Cvar |
Values |
Default |
---|---|---|
etj_maxSpeedY |
any integer |
300 |
Sets vertical position of the max speed meter.
etj_muzzleFlash¶
Cvar |
Values |
Default |
---|---|---|
etj_muzzleFlash |
0 - 3 |
1 |
Controls drawing of muzzle flashes.
0 never draw
1 always draw
2 draw only for other players
3 draw only for yourself
etj_noActivateLean¶
Cvar |
Values |
Default |
---|---|---|
etj_noActivateLean |
0 or 1 |
0 |
Disables leaning when strafing and pressing +activate
at the same time.
etj_noclipIndicatorX¶
Cvar |
Values |
Default |
---|---|---|
etj_noclipIndicatorX |
any value |
615 |
Sets horizontal position of the no-noclip area indicator.
etj_noclipIndicatorY¶
Cvar |
Values |
Default |
---|---|---|
etj_noclipIndicatorY |
any value |
313 |
Sets vertical position of the no-noclip area indicator.
etj_noclipScale¶
Cvar |
Values |
Default |
---|---|---|
etj_noclipScale |
0.1 - 20.0 |
1 |
Scales the noclip speed.
etj_nofatigue¶
Cvar |
Values |
Default |
---|---|---|
etj_nofatigue |
0 or 1 |
1 |
Toggles permanent adrenaline, giving you unlimited stamina.
Tip
When this is enabled, all damage you take is halved, as adrenaline halves all damage taken.
Note
g_nofatigue
must be enabled on the server for this cvar to function.
etj_noJumpDelayX¶
Cvar |
Values |
Default |
---|---|---|
etj_noJumpDelayX |
any integer |
290 |
Sets horizontal position of the no jump delay detector.
etj_noJumpDelayY¶
Cvar |
Values |
Default |
---|---|---|
etj_noJumpDelayY |
any integer |
220 |
Sets vertical position of the no jump delay detector.
etj_noPanzerAutoswitch¶
Cvar |
Values |
Default |
---|---|---|
etj_noPanzerAutoswitch |
0 or 1 |
0 |
Toggles automatic weapon switch after firing a panzerfaust.
Note
Autoswitch will still occur even when this is enabled, if you’re completely out of panzerfaust ammo.
etj_numPopups¶
Cvar |
Values |
Default |
---|---|---|
etj_numPopups |
0 - 32 |
5 |
Maximum amount of popups to display.
etj_obWatcherColor¶
Cvar |
Values |
Default |
---|---|---|
etj_obWatcherColor |
White |
Sets color of the OB watcher.
etj_obWatcherSize¶
Cvar |
Values |
Default |
---|---|---|
etj_obWatcherSize |
any positive value |
3 |
Sets size of the OB watcher.
etj_obWatcherX¶
Cvar |
Values |
Default |
---|---|---|
etj_obWatcherX |
any value |
100 |
Sets horizontal position the of OB watcher.
etj_obWatcherY¶
Cvar |
Values |
Default |
---|---|---|
etj_obWatcherY |
any value |
100 |
Sets vertical position of the OB watcher.
etj_OBX¶
Cvar |
Values |
Default |
---|---|---|
etj_OBX |
any integer |
320 |
Sets horizontal position of the OB detector.
etj_OBY¶
Cvar |
Values |
Default |
---|---|---|
etj_OBY |
any integer |
220 |
Sets vertical position of the OB detector.
etj_offsetFactor¶
Cvar |
Values |
Default |
---|---|---|
etj_offsetFactor |
any value |
-1 |
Set factor for etj_offsetUnits
to control polygonOffset
amount.
Hint
This is a cvar unlocker for r_offsetfactor
.
etj_offsetUnits¶
Cvar |
Values |
Default |
---|---|---|
etj_offsetUnits |
any value |
-2 |
Set distance from a shader with polygonOffset
to the surface below it.
Hint
This is a cvar unlocker for r_offsetunits
.
etj_onRunStart¶
Cvar |
Values |
Default |
---|---|---|
etj_onRunStart |
any string |
Set of commands to be executed on timerun start.
etj_onRunEnd¶
Cvar |
Values |
Default |
---|---|---|
etj_onRunEnd |
any string |
Set of commands to be executed on timerun end.
Note
This is also executed on timerun interrupts.
etj_optimizePrediction¶
Cvar |
Values |
Default |
---|---|---|
etj_optimizePrediction |
0 or 1 |
1 |
Optimizes playerstate prediction for much faster prediction and better performance.
etj_playerBBoxBottomOnly¶
Cvar |
Values |
Default |
---|---|---|
etj_playerBBoxBottomOnly |
bitflag |
0 |
Toggles drawing only the bottom of the bbox when etj_drawPlayerBBox
is enabled.
0 off (full bbox)
1 draw only bottom on yourself
2 draw only bottom on other players
4 draw only bottom on fireteam members
etj_playerBBoxColorSelf¶
Cvar |
Values |
Default |
---|---|---|
etj_playerBBoxColorSelf |
1.0 0.0 0.0 0.5 |
Sets color of the player bbox on yourself.
Note
This might not work correctly if using a custom shader set via etj_playerBBoxShader
.
etj_playerBBoxColorOther¶
Cvar |
Values |
Default |
---|---|---|
etj_playerBBoxColorOther |
0.0 1.0 0.0 0.5 |
Sets color of the player bbox on other players.
Note
This might not work correctly if using a custom shader set via etj_playerBBoxShader
.
etj_playerBBoxColorFireteam¶
Cvar |
Values |
Default |
---|---|---|
etj_playerBBoxColorFireteam |
0.0 0.0 1.0 0.5 |
Sets color of the player bbox on fireteam members.
Note
This might not work correctly if using a custom shader set via etj_playerBBoxShader
.
etj_playerBBoxShader¶
Cvar |
Values |
Default |
---|---|---|
etj_playerBBoxShader |
shadername |
bbox_nocull |
Sets shader used for drawing the player bbox.
Hint
You will likely want to use a shader here which disables culling, otherwise you won’t be able to see the bbox on yourself since you’re looking at it from inside out.
Note
The default shader is included in ETJump.
etj_playerOpacity¶
Cvar |
Values |
Default |
---|---|---|
etj_playerOpacity |
0.0 - 1.0 |
1.0 |
Controls transparency of player models.
etj_popupAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_popupAlpha |
0.0 - 1.0 |
1.0 |
Sets transparency of popup messages.
etj_popupFadeTime¶
Cvar |
Values |
Default |
---|---|---|
etj_popupFadeTime |
any positive integer |
2500 |
How long in milliseconds it takes for a popup to fade.
etj_popupGrouped¶
Cvar |
Values |
Default |
---|---|---|
etj_popupGrouped |
0 - 2 |
1 |
Groups identical, consecutive popup messages into a single message with a counter at the end.
0 off, print duplicates
1 group popups, print duplicates in console.
2 group popups and console prints.
etj_popupPosX¶
Cvar |
Values |
Default |
---|---|---|
etj_popupPosX |
any integer |
0 |
Sets horizontal offset of popup messages.
etj_popupPosY¶
Cvar |
Values |
Default |
---|---|---|
etj_popupPosY |
any integer |
0 |
Sets vertical offset of popup messages.
etj_popupShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_popupShadow |
0 or 1 |
0 |
Toggles drawing shadow on popup messages.
etj_popupStayTime¶
Cvar |
Values |
Default |
---|---|---|
etj_popupStayTime |
any positive integer |
2000 |
How long in milliseconds a popup stays on screen before it starts fading out.
See also
etj_popupTime¶
Cvar |
Values |
Default |
---|---|---|
etj_popupTime |
any positive integer |
1000 |
Minimum delay in milliseconds between popup messages. Value 0 will make make popup messages appear instantly.
etj_predefineddemokeys¶
Cvar |
Values |
Default |
---|---|---|
etj_predefineddemokeys |
0 or 1 |
1 |
Toggles using pre-defined demo keybindings during demo playback.
Note
When this is enabled, all other keybindings are disabled, even for keys which have no pre-defined keybinding associated with them.
etj_projection¶
Cvar |
Values |
Default |
---|---|---|
etj_projection |
0 - 2 |
0 |
Sets projection type used for CGaz 1 and SnapHUD.
0 rectilinear
1 cylindrical
2 panini
See also
etj_proneIndicatorX¶
Cvar |
Values |
Default |
---|---|---|
etj_proneindicatorX |
any value |
615 |
Sets horizontal position of the prone area indicator.
etj_proneIndicatorY¶
Cvar |
Values |
Default |
---|---|---|
etj_proneindicatorY |
any value |
338 |
Sets vertical position of the prone area indicator.
etj_quickFollow¶
Cvar |
Values |
Default |
---|---|---|
etj_quickFollow |
0 - 2 |
2 |
Enables spectating players by aiming at them and pressing +activate
.
1 enables quick follow.
2 additionally draws a hint under player name.
etj_realFov¶
Cvar |
Values |
Default |
---|---|---|
etj_realFov |
0 or 1 |
0 |
Changes the way Field of View is calculated.
0 vert- FOV (vanilla ET)
horizontal FOV is fixed, vertical FOV is adjusted when aspect ratio changes
1 hor+ FOV
vertical FOV is fixed, horizontal FOV is adjusted when aspect ratio changes
etj_recordingStatusX¶
Cvar |
Values |
Default |
---|---|---|
etj_recordingStatusX |
any value |
2 |
Sets horizontal positions of the demo/wav recording status message.
etj_recordingStatusY¶
Cvar |
Values |
Default |
---|---|---|
etj_recordingStatusY |
any value |
9 |
Sets vertical positions of the demo/wav recording status message.
Note
This replaces the ETMain cvar cg_recording_statusline
.
etj_runTimerAutoHide¶
Cvar |
Values |
Default |
---|---|---|
etj_runTimerAutoHide |
0 or 1 |
1 |
Toggles automatically hiding the timerun timer after a while if no timerun is active.
etj_runTimerInactiveColor¶
Cvar |
Values |
Default |
---|---|---|
etj_runTimerInactiveColor |
mdgrey |
Sets color of the timerun timer when no timerun is active.
etj_runTimerShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_runTimerShadow |
0 or 1 |
0 |
Toggles drawing shadow on the timerun timer.
etj_runTimerX¶
Cvar |
Values |
Default |
---|---|---|
etj_runTimerX |
any value |
320 |
Sets horizontal position of the timerun timer.
etj_runTimerY¶
Cvar |
Values |
Default |
---|---|---|
etj_runTimerY |
any value |
380 |
Sets vertical position of the timerun timer.
etj_saveIndicatorX¶
Cvar |
Values |
Default |
---|---|---|
etj_saveIndicatorX |
any value |
615 |
Sets horizontal position of the save zone indicator.
etj_saveIndicatorY¶
Cvar |
Values |
Default |
---|---|---|
etj_saveIndicatorY |
any value |
363 |
Sets vertical position of the save zone indicator.
etj_saveMsg¶
Cvar |
Values |
Default |
---|---|---|
etj_saveMsg |
any string |
^7Saved |
Sets the message to display when using save
.
etj_showTris¶
Cvar |
Values |
Default |
---|---|---|
etj_showTris |
0 - 2 |
0 |
Draws edges of triangles. Functionality varies slightly depending on engine used.
ET 2.60b¶
1 draws triangle edges on your current POV.
2 draws triangle edges on your current PVS.
ET: Legacy¶
Same as ET 2.60b, except 2D elements are ignored (e.g. HUD).
ETe¶
1 draws triangle edges, excluding 2D elements.
2 draws triangle edges, including 2D elements.
r_trisMode
is used to toggle between POV/PVS drawing.
Hint
This is a cvar unlocker for r_showtris
etj_simplePlayersColor¶
Cvar |
Values |
Default |
---|---|---|
etj_simplePlayersColor |
1.0 1.0 1.0 |
Sets the color of other players when etj_drawSimplePlayers
is enabled.
Note
etj_playerOpacity
can be used to set transparency.
etj_slickX¶
Cvar |
Values |
Default |
---|---|---|
etj_slickX |
any integer |
315 |
Sets horizontal position of the slick detector.
etj_slickY¶
Cvar |
Values |
Default |
---|---|---|
etj_slickY |
any integer |
220 |
Sets vertical position of the slick detector.
etj_smoothAngles¶
Cvar |
Values |
Default |
---|---|---|
etj_smoothAngles |
0 or 1 |
1 |
Enables pmove-independent viewangle updates. When enabled, clients viewangle updates are not limited to pmove_msec
intervals (8ms by default), but can be updated each frame that the client renders, allowing for smoother gameplay.
Note
This does not affect physics calculations, they are still performed with viewangles calculated at pmove_msec
intervals.
Note
The functionality is disabled in the following scenarios:
spectating
demo playback
pmove_fixed 0
prone
using set weapons (mobile mg42, mortar)
mounted mg42/tank
wounded state
etj_snapHUDActiveIsPrimary¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDActiveIsPrimary |
0 or 1 |
0 |
Toggles snaphud colors so that the zone you are aiming at will always be drawn with primary color.
Tip
This can be used independently, without enabling etj_snapHUDHLActive
.
etj_snapHUDBorderThickness¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDBorderThickness |
0.1 - 10.0 |
1 |
Sets the thickness of snaphud borders when etj_drawSnapHUD
is set to 3.
Note
The maximum value is also capped to etj_snapHUDHeight
* 2, to avoid the borders from “bleeding over”.
etj_snapHUDColor1¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDColor1 |
0.0 1.0 1.0 0.75 |
Sets the primary color of velocity snapping HUD.
etj_snapHUDColor2¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDColor2 |
0.05 0.05 0.05 0.1 |
Sets the secondary color of velocity snapping HUD.
etj_snapHUDEdgeThickness¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDEdgeThickness |
1 - 128 |
10 |
Thickness of snaphud edges when etj_drawSnapHUD
is set to 2.
etj_snapHUDFov¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDFov |
0 - 179 |
0 |
Sets the FOV of the velocity snapping HUD. Value 0 uses your current in-game FOV.
etj_snapHUDHeight¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDHeight |
any positive value |
10 |
Sets the height of the velocity snapping HUD.
etj_snapHUDHLActive¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDHLActive |
0 or 1 |
0 |
Toggles highlighting currently active snapzone with a different color.
etj_snapHUDHLColor1¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDHLColor1 |
1.0 0.5 1.0 0.75 |
Sets the primary highlight color of velocity snapping HUD.
etj_snapHUDHLColor2¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDHLColor2 |
1.0 0.5 1.0 0.1 |
Sets the secondary highlight color of velocity snapping HUD.
etj_snapHUDOffsetY¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDOffsetY |
any value |
0 |
Sets vertical offset of the velocity snapping HUD.
etj_snapHUDTrueness¶
Cvar |
Values |
Default |
---|---|---|
etj_snapHUDTrueness |
bitflag |
0 |
Set “trueness” flags on velocity snapping HUD.
1 show upmove influence
2 show true groundzones
etj_spectatorInfoShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_spectatorInfoShadow |
0 or 1 |
1 |
Toggles drawing shadow on the spectator info list.
etj_spectatorInfoSize¶
Cvar |
Values |
Default |
---|---|---|
etj_spectatorInfoSize |
any positive value |
2.3 |
Sets font size of spectator info list.
etj_spectatorInfoX¶
Cvar |
Values |
Default |
---|---|---|
etj_spectatorInfoX |
any value |
320 |
Sets horizontal position of the spectator info list.
etj_spectatorInfoY¶
Cvar |
Values |
Default |
---|---|---|
etj_spectatorInfoY |
any value |
30 |
Sets vectical position of the spectator info list.
etj_speedAlign¶
Cvar |
Values |
Default |
---|---|---|
etj_speedAlign |
0 - 2 |
0 |
Sets the alignment of ETJump speed meter.
0 Center
1 Left align
2 Right align
etj_speedAlpha¶
Cvar |
Values |
Default |
---|---|---|
etj_speedAlpha |
0.0 - 1.0 |
1.0 |
Controls ETJump speed meter transparency.
etj_speedColor¶
Cvar |
Values |
Default |
---|---|---|
etj_speedColor |
White |
Sets ETJump speed meter color.
Note
Alpha is controlled with etj_speedAlpha
.
etj_speedColorUsesAccel¶
Cvar |
Values |
Default |
---|---|---|
etj_speedColorUsesAccel |
0 - 2 |
0 |
Changes ETJump speed meter color to represent acceleration or deceleration.
1 simple, green if accelerating, red if decelerating, white if no input
2 advanced, takes into account per vector acceleration and current movement direction
green - optimal acceleration
yellow - suboptimal acceleration relative to movement direction
red - no acceleration towards movement direction
white - no input
Note
Due to inaccuracies in interpolation, advanced coloring is automatically disabled while spectating and during demo playback, and simple acceleration coloring is used instead.
etj_speedinterval¶
Cvar |
Values |
Default |
---|---|---|
etj_speedinterval |
any positive integer |
100 |
How often speed meter 1 gets updated in milliseconds.
etj_speeds¶
Cvar |
Values |
Default |
---|---|---|
etj_speeds |
0 - 7 |
0 |
Output render statistics to console.
Different values output following information:
1 surfaces (always shown)
2 culling
3 viewcluster
4 dlights
5 render distance
6 flares
7 decals
Hint
This is a cvar unlocker for r_speeds
.
etj_speedShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_speedShadow |
0 or 1 |
0 |
Toggles drawing shadow on the ETJump speed meter.
etj_speedSize¶
Cvar |
Values |
Default |
---|---|---|
etj_speedSize |
any positive value |
3 |
Sets size of the ETJump speed meter.
etj_speedunit¶
Cvar |
Values |
Default |
---|---|---|
etj_speedunit |
0 - 2 |
0 |
Sets speed meter 1 measuring units.
0 for units per second
1 for miles per hour
2 for kilometers per hour
etj_speedX¶
Cvar |
Values |
Default |
---|---|---|
etj_speedX |
any value |
320 |
Sets horizontal position of the ETJump speed meter.
etj_speedXYonly¶
Cvar |
Values |
Default |
---|---|---|
etj_speedXYonly |
0 or 1 |
1 |
Toggles measuring only vertical speed in speed meter 1.
etj_speedY¶
Cvar |
Values |
Default |
---|---|---|
etj_speedY |
any value |
320 |
Sets vertical position of the ETJump speed meter.
etj_strafeQualityColor¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualityColor |
1.0 1.0 1.0 1.0 |
Sets color of the strafe quality display.
etj_strafeQualityShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualityShadow |
0 or 1 |
1 |
Toggles drawing shadow on the strafe quality display.
etj_strafeQualitySize¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualitySize |
any positive value |
3 |
Sets the size of the strafe quality display.
etj_strafeQualityStyle¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualityStyle |
0 - 2 |
0 |
Sets the style of strafe quality display.
0
Strafe quality: <value>%
1
<value>%
2
<value>
etj_strafeQualityX¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualityX |
any value |
0 |
Sets horizontal offset of the strafe quality display.
etj_strafeQualityY¶
Cvar |
Values |
Default |
---|---|---|
etj_strafeQualityY |
any value |
0 |
Sets vertical offset of the strafe quality display.
etj_stretchCgaz¶
Cvar |
Values |
Default |
---|---|---|
etj_stretchCgaz |
0 or 1 |
1 |
Toggles whether CGaz 2 is affected by widescreen correction. Value 1 disables widescreen correction and stretches the drawing from 4:3 aspect ratio.
etj_touchPickupWeapons¶
Cvar |
Values |
Default |
---|---|---|
etj_touchPickupWeapons |
0 - 2 |
0 |
Automatically pick up weapons by touching them.
1 only picks up weapons dropped by you or spawned in map.
2 picks up all weapons.
Note
You must enable cg_autoactivate
for this cvar to work.
etj_uphillSteps¶
Cvar |
Values |
Default |
---|---|---|
etj_uphillSteps |
0 or 1 |
1 |
Toggles playing sounds on very low landing speeds.
Tip
This is mainly useful on maps which disable jump delay, to give audible feedback on landing when jumping to higher elevation.
etj_upmoveMeterGraphColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphColor |
mdgrey |
Sets color of the upmove meter graph.
etj_upmoveMeterGraphH¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphH |
any positive value |
80 |
Sets height of the upmove meter graph.
etj_upmoveMeterGraphOnGroundColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphOnGroundColor |
Green |
Sets color of the “on ground” bar on the upmove meter graph.
etj_upmoveMeterGraphOutlineColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphOutlineColor |
White |
Sets color of the upmove meter graph border.
etj_upmoveMeterGraphOutlineW¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphOutlineW |
any positive value |
1 |
Sets width of upmove meter graph border.
etj_upmoveMeterGraphPostJumpColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphPostJumpColor |
Red |
Sets color of the “post jump” bar on the upmove meter graph.
etj_upmoveMeterGraphPreJumpColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphPreJumpColor |
Blue |
Sets color of the “pre jump” bar on the upmove meter graph.
etj_upmoveMeterGraphW¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphW |
any positive value |
6 |
Sets width of the upmove meter graph.
etj_upmoveMeterGraphX¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphX |
any value |
8 |
Sets horizontal position of the upmove meter graph.
Note
This is used as a baseline position for text elements as well, even if the graph drawing isn’t enabled.
etj_upmoveMeterGraphY¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterGraphY |
any value |
8 |
Sets vertical position of the upmove meter graph.
Note
This is used as a baseline position for text elements as well, even if the graph drawing isn’t enabled.
etj_upmoveMeterMaxDelay¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterMaxDelay |
any positive integer |
360 |
Set the maximum tracked value in milliseconds for each upmove meter element to display.
Tip
Due to pmove_msec 8
, it’s recommended to use values divisible by 8.
etj_upmoveMeterTextColor¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterTextColor |
White |
Sets color of the upmove meter text elements.
etj_upmoveMeterTextH¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterTextH |
any positive value |
12 |
Sets vertical spacing of upmove meter text elements.
etj_upmoveMeterTextShadow¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterTextShadow |
0 or 1 |
1 |
Toggles drawing shadow on upmove meter text.
etj_upmoveMeterTextSize¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterTextSize |
any positive value |
2 |
Sets size of the upmove meter text elements.
etj_upmoveMeterTextX¶
Cvar |
Values |
Default |
---|---|---|
etj_upmoveMeterTextX |
any value |
6 |
Set the horizontal distance of upmove meter text elements relative to the graph.
etj_viewlog¶
Cvar |
Values |
Default |
---|---|---|
etj_viewlog |
0 or 1 |
1 |
Toggles external console window. Only works on Windows.
Note
If playing with ET: Legacy client, you must use version 2.83.0 or newer to be able to create the console window while the game is running. Older versions require you to start the game with +set viewlog 1
, the console window cannot be created or re-created if closed while the game is running.
Hint
This is a cvar unlocker for viewlog
.
etj_viewPlayerPortals¶
Cvar |
Values |
Default |
---|---|---|
etj_viewPlayerPortals |
0 - 2 |
1 |
Controls drawing of other players’ portals.
0 don’t show
1 always show
2 show when spectating
etj_weaponVolume¶
Cvar |
Values |
Default |
---|---|---|
etj_weaponVolume |
any positive value |
1.0 |
Scales volume of weapon-related sounds.
etj_wolfFog¶
Cvar |
Values |
Default |
---|---|---|
etj_wolfFog |
0 or 1 |
1 |
Toggles drawing of fog.
Hint
This is a cvar unlocker for r_wolffog
etj_zFar¶
Cvar |
Values |
Default |
---|---|---|
etj_zFar |
any positive integer |
0 |
Sets the draw distance of the world. Value 0 let’s the map control draw distance.
Note
Some maps set _farplanedist
worldspawn key (such as Radar and Railgun), which caps the maximum draw distance, regardless of the value of this cvar.
Hint
This is a cvar unlocker for r_zfar
movie_changeFovBasedOnSpeed¶
Cvar |
Values |
Default |
---|---|---|
movie_changeFovBasedOnSpeed |
0 or 1 |
0 |
Toggles adjusting FOV based on speed.
Note
Only works in demo playback.
movie_fovIncreasePerFrame¶
Cvar |
Values |
Default |
---|---|---|
movie_fovIncreasePerFrame |
any value |
1 |
How many units FOV should change per frame.
movie_fovMax¶
Cvar |
Values |
Default |
---|---|---|
movie_fovMax |
any positive value |
140 |
Maximum value FOV can increase to.
movie_fovMaxSpeed¶
Cvar |
Values |
Default |
---|---|---|
movie_fovMaxSpeed |
any positive value |
1200 |
UPS value at which maximum FOV is reached.
movie_fovMin¶
Cvar |
Values |
Default |
---|---|---|
movie_fovMin |
any positive value |
90 |
Minimum value FOV can decrease to.
movie_fovMinSpeed¶
Cvar |
Values |
Default |
---|---|---|
movie_fovMinSpeed |
any positive value |
400 |
UPS value at which minimum FOV is reached.