List of ETJump client commands¶
Below is a list of all available ETJump related console commands for players.
ad_save¶
ad_save [name]
Saves the current temp demo recorded with etj_autoDemo
with the given name. The manually saved autodemo naming format is playername_map_name[DD-MM-YY-HHMMSS]
. If no name is given, defaults to demo
.
await¶
await <frames> <command1> | [command2] | [command3]...
Queues commands to be executed after <frames>
. Unlike wait
, this works asynchronously in the background without interrupting other user actions.
Note
await
cannot be used during timeruns, and queued commands are cleared when a timerun starts.
backup¶
backup [slot]
Loads a backup slot. Possible slots 1-3. If no slot is given, loads slot 1.
call, iwant¶
call <name|clientnum>
iwant <name|clientnum>
Teleports targeted player to you.
Note
The targeted player must have allowed calling with the nocall
command.
chs¶
chs
Prints the list of available CHS info fields to the console.
class¶
class <class> [weapon]
Changes players class. If no weapon is given, uses the default weapon for the class.
Possible classes are s, e, m, f and c.
Possible weapons are 1-7.
Tip
You can see all the available class/weapon combinations in the console by executing this command without any arguments.
clearsaves¶
clearsaves
Clears users saved positions in all slots.
Caution
Removes saved slots on both teams.
customvotes, listinfo¶
customvotes [list]
Lists all callvote custom map vote lists. If [list]
is given, lists the maps on the specified list.
cv¶
cv <vote command> [arguments]
Alias for callvote
.
enc_say, enc_say_team, enc_say_buddy, enc_say_admin¶
enc_say <message>
enc_say_team <message>
enc_say_buddy <message>
enc_say_admin <message>
Send a quote-printable encoded message to global, team, fireteam or admin chat, respectively.
See also
extraTrace¶
extraTrace
Prints the list of bitflag values for etj_extraTrace
.
fireteam¶
fireteam rules <rule> <value>
fireteam tj|teamjump <on|1> <off|0>
Executes fireteam actions. Can only be set by the fireteam admin.
Enabling teamjump mode is required for target_ftrelay
to activate targets for each fireteam member.
Available rules:
noghost <on|1> <off|0>
- toggles player collision between fireteam memberssavelimit <limit (-1 - 100|reset)>
- sets savelimit for fireteam members.-1
means no limit.reset
restores all the available saves for each member.
goto¶
goto <name|clientnum>
Teleports you to the target player.
Note
The targeted player must have allowed goto with the nogoto
command.
help, man, manual¶
help [command]
man [command]
manual [command]
Prints a manual for command. If command isn’t specifiec, prints help for the command itself.
Note
Not all commands have a help page configured - this will be improved in the future.
ignore and unignore¶
ignore/unignore <name|clientnum>
Ignores/unignores chat and private messages sent by specified client.
Note
Ignore lasts for the duration of your session. Once you disconnect from the server, the ignored clients are cleared.
incrementVar¶
incrementVar <cvar> <start> <end> [step]
Cycles given cvar between values of start
and end
with increments of step
. If step
isn’t given, toggles between start
and end
.
Hint
This functions the same way as cycle
, but supports floating point values.
interruptRun¶
interruptRun
Interrupts your currently active timerun.
listsavepos¶
listsavepos
Lists all valid savepos files in etjump/savepos
directory.
Hint
If manually adding a savepos file to the directory while the game is running, make sure to reload the files using readsavepos
.
listspawnpt¶
listspawnpt
Lists all valid spawnpoints in the map. The value in [brackets] indicates the spawnpoint number (used with setspawnpt
) and the letters A and X indicate if the spawnpoint belongs to Allies or Axis, respectively.
load¶
load [slot]
Loads a previously saved position. Possible slots 0-2. If no slot is given, loads slot 0.
loadcheckpoints¶
loadcheckpoints <run name> [rank]
loadcheckpoints -r <run name> [-rk <rank>]
loadcheckpoints --run <run name> [--rank <rank>]
Loads timerun checkpoints for comparison for given timerun. If [rank]
isn’t specified, defaults to rank 1 time. Loaded checkpoints can be cleared by specifying -1
as rank.
Tip
<run name>
supports partial name matching, the exact run name isn’t required.
loadpos¶
loadpos [name]
Loads a given savepos file. If [name]
isn’t given, defaults to default
.
Note
Cheats must be enabled in order to use this command.
ma, say_admin¶
ma <message>
say_admin <message>
Sends a message to admin chat.
min, minimize¶
min
minimize
Minimizes the ET client. Only works on Windows.
mod_information¶
mod_information
Prints the ETJump version the server is running.
nocall¶
nocall
Toggles whether other players are allowed to call you.
nogoto¶
nogoto
Toggles whether other players can teleport to you.
ob_save, ob_load, ob_reset, ob_list¶
ob_save [name]
ob_load [name]
ob_reset
ob_list
Manages overbounce watcher coordinates. ob_save [name]
will save a coordinate with the given name. ob_load [name]
loads a saved coordinate with given name. ob_reset
clears all saved positions. ob_list
displays all saved coordinates. If [name]
isn’t given, defaults to default
.
portal¶
portal
Prints information about the portal gun.
rankings¶
rankings [season]
rankings [-s <season>] [-p <page>] [-ps <page size>]
rankings [--season <season>] [--page <page>] [--page-size <page size>]
Prints timerun rankings. If no parameters are given, prints top 20 overall rankings.
ranks, records, times top¶
records [run name]
records <map name> <run name>
records <season> <map name> <run name>
records [-s <season>] [-m <map name>] [-r <run name>] [-p <page>] [-ps <page size>]
records [--season <season>] [--map <map name>] [--run <run name>] [--page <page>] [--page-size <page size>]
Prints timerun records with given parameters. If no arguments are given, prints top 3 records for each run in the current map. If [run name]
is given, prints top 20 records for the given run. If [season]
isn’t specifed, prints overall records.
Tip
<run name>
, <map name>
and <season>
support partial name matching.
Note
ranks
, reconds
, times
and top
are all valid aliases for this command.
readsavepos¶
readsavepos
Reloads all savepos files in etjump/savepos
directory.
resetmaxspeed¶
resetmaxspeed
Resets the maximum speed displayed at speedmeter 1.
resetJumpSpeeds¶
resetJumpSpeeds
Queues reset for jump speeds display. This command is automatically executed upon death, team change, save
and load
. The display will reset on next jump event.
resetStrafeQuality¶
resetStrafeQuality
Queues reset for strafe quality display. This command is automatically executed upon death, team change, save
and load
. The display will reset the next time you’re in air or on slick.
resetUpmoveMeter¶
resetUpmoveMeter
Resets the upmove meter display. This command is automatically executed upon death, team change, save
and load
.
rtvVote¶
rtvVote <number>
Casts a vote for the map specified by <number>
in an ongoing Rock The Vote.
save¶
save [slot]
Saves current position. Possible slots 0-2. If no slot is given, slot is 0.
savepos¶
savepos [name] [flags (0-3)]
Saves your current position, angles, velocity, stance and timerun state to a savepos file. If [name]
isn’t set, defaults to default
. If only one argument is given, and the argument is a single number, it is treated as a flag. [flags]
is a bitflag value with the following options.
1 reset velocity to 0
2 reset pitch angle to 0
Hint
The positions are saved into etjump/savepos/name.dat
.
This works fully client-sided, meaning it’s possible to use this command while playing back a demo.
Note
Timerun state can only be saved from demos recorded in ETJump 3.3.0 or newer. For demos recorded prior to that, the position will save normally, but loading it won’t restore the timerun state.
See also
setoffset¶
setoffset <x> <y> <z>
Offsets your position by the amount of units on each vector. Usage requires access to noclip
.
Note
Maximum offset range per vector is -4096-4096.
specinvite, specuninvite¶
specinvite <name/clientnum>
specuninvite <name/clientnum>
Invites/uninvites specified client to spectate you.
speclist¶
speclist
Prints a list of clients who are allowed to spectate you while speclocked.
speclock, specunlock¶
speclock
specunlock
Locks/unlocks you from spectators. When locked, use specinvite/specuninvite
to invite/uninvite clients to spectate you.
tracker_print¶
tracker_print [index1|all] [index2] [index3]...
Prints your current tracker values on given indices. Special case all
prints tracker values on every index. If no index is specified, defaults to index 1.
Note
Usage of this command requires the server to have g_debugTrackers 1
. Timerun records are not saved when tracker debugging is enabled.
tracker_set¶
tracker_set [index|all] <value>
Sets your tracker on given index to specified value. Special case all
sets specified value in all indices. If no index is specified, defaults to index 1.
Note
Usage of this command requires the server to have g_debugTrackers 1
. Timerun records are not saved when tracker debugging is enabled.
unload¶
unload
Undo your last load
command and teleport back to the position you last executed a load from. The position must be a valid position for using save
(e.g. cannot use unload
to teleport to an area where you cannot save
).
Note
unload
cannot be used during timeruns. There is only a single slot available, which is overwritten on every successful load
command.