List of ETJump client cvars

Below is a list of all ETJump related cvars (console variables) available for players.


b_demo_lookat

Name values default
b_demo_lookat any integer -1

Specifies an entity to focus freecam at on demo playback. -1 disables focus.

Note: this cvar shares it's name with the ETPro variant for Camtrace 3D compatibility.


etj_accelAlign

Name values default
etj_accelAlign 0 - 2 0

Set the alignment acceleration meter.

  • 0 Center
  • 1 Left align
  • 2 Right align

etj_accelAlpha

Name values default
etj_accelAlpha 0.0 - 1.0 1.0

Sets alpha of acceleration meter.


etj_accelColor

Name values default
etj_accelColor any color white

Sets color of acceleration meter.

Note: use etj_accelAlpha to set alpha.


etj_accelColorUsesAccel

Name values default
etj_accelColorUsesAccel 0 - 2 0

Changes acceleration meter color to represent acceleration or deceleration.

  • 1 simple, green if accelerating, red if decelerating, white if no input
  • 2 advanced, takes into account per vector and current movement direction
    • green - optimal acceleration
    • yellow - suboptimal acceleration relative to movement direction
    • red - no acceleration towards movement direction
    • white - no input

Note: due to inaccuracies in interpolation, advanced coloring is disabled while spectating and in demo playback, and simple acceleration coloring is used instead.


etj_accelShadow

Name values default
etj_accelShadow 0 or 1 1

Toggle shadow on acceleration meter.


etj_accelSize

Name values default
etj_accelSize any value 3

Sets size of acceleration meter.


etj_accelX

Name values default
etj_accelSize any value 320

Sets X position of acceleration meter.


etj_accelY

Name values default
etj_accelSize any value 340

Sets Y position of acceleration meter.


etj_ad_savePBOnly

Name values default
etj_ad_savePBOnly 0 or 1 0

Whether or not autodemo should save a demo when finishing a timerun.

  • 0 save all demos.
  • 1 save only personal bests.

etj_ad_stopDelay

Name values default
etj_ad_stopDelay 0 - 10000 2000

Time in milliseconds to delay the stopping and saving of autodemo when a timerun ends.


etj_ad_targetPath

Name values default
etj_ad_targetPath any string autodemo

Folder inside demos folder to store saved autodemo recordings in.


etj_altScoreboard

Name values default
etj_altScoreboard 0 - 3 0

Changes the scoreboard to an alternative one.

  • 0 default ETMain styled scoreboard.
  • 1 and 2 draw alternatively styled scoreboard.
  • 3 draws a compact scoreboard with dynamic size and position adjustments.

etj_autoDemo

Name values default
etj_autoDemo 0 - 2 0

Automatically start recording a demo whenever player loads (unless a timerun is active) or spawns.

  • 1 enabled only for maps with a timerun.
  • 2 enabled for all maps.

Note: Autodemo will keep a maximum of 20 temp demos, located in demos/temp before it starts overwriting them.


etj_autoLoad

Name values default
etj_autoLoad 0 or 1 1

Automatically load into last saved position when joining a team.


etj_autoPortalBinds

Name values default
etj_autoPortalBinds 0 or 1 1

Automatically bind +attack2 to weapalt key and back when equipping/unequipping portal gun.

Note: switching to spectators will also adjust the bindings in order to preserve followprev functtionality of weapalt.


etj_CGaz1Color1

Name values default
etj_CGaz1Color1 any color 0.75 0.75 0.75 0.75

Sets the no accel zone color of CGaz HUD 1.


etj_CGaz1Color2

Name values default
etj_CGaz1Color2 any color 0.0 1.0 0.0 0.75

Sets the minimum angle color of CGaz HUD 1.


etj_CGaz1Color3

Name values default
etj_CGaz1Color3 any color 0.0 0.2 0.0 0.75

Sets the accel zone color of CGaz HUD 1.


etj_CGaz1Color4

Name values default
etj_CGaz1Color4 any color 1.0 1.0 0.0 0.75

Sets the max angle color of CGaz HUD 1.


etj_CGaz1DrawSnapZone

Name values default
etj_CGaz1DrawSnapZone 0 or 1 0

Extends minline drawing on CGaz 1 to the end of the current snap zone.


etj_CGaz2Color1

Name values default
etj_CGaz2Color1 any color 1.0 0.0 0.0 1.0

Set the primary color of CGaz HUD 2.


etj_CGaz2Color2

Name values default
etj_CGaz2Color2 any color 0.0 1.0 1.0 1.0

Set the secondary color of CGaz HUD 2.


etj_CGaz2FixedSpeed

Name values default
etj_CGaz2FixedSpeed any positive value 0

When set to higher than 0, CGaz 2 will be drawn as if the player had the set amount of speed, instead of being adjusted by players real speed.


etj_CGaz2NoVelocityDir

Name values default
etj_CGaz2NoVelocityDir 0 - 2 0

Controls drawing of velocity direction line on CGaz 2.

  • 1 never draw velocity direction line
  • 2 draw only while under wishspeed

etj_CGaz2WishDirFixedSpeed

Name values default
etj_CGaz2WishDirFixedSpeed any positive value 0

When set to higher than 0, CGaz 2 wishdir line length will be scaled to match player speed, similar to etj_CGaz2FixedSpeed.


etj_CGaz2WishDirUniformLength

Name values default
etj_CGaz2WishDirUniformLength 0 or 1 0

If set, CGaz2 wishdir line will be uniformly scaled regardless of player inputs (e.g. +forward & +moveright length is same as just +forward).


etj_CGazFov

Name values default
etj_CGazFov 0 - 179 0

Sets the FOV of CGaz HUD 1. 0 means use your current in-game FOV.


etj_CGazHeight

Name values default
etj_CGazHeight any integer 20

Height of the CGaz HUD 1.


etj_CGazOnTop

Name values default
etj_CGazOnTop 0 or 1 0

Toggles drawing of CGaz HUD on top of Snaphud.


etj_CGazTrueness

Name values default
etj_CGazTrueness bitflag 2

Set "trueness" flags on CGaz HUD.

  • 1 Show upmove influence
  • 2 Show true groundzones (CGaz 1 only)

etj_CGazY

Name values default
etj_CGazY any integer 240

Vertical position of CGaz HUD 1.


etj_chatAlpha

Name values default
etj_chatAlpha 0.0 - 1.0 1.0

Set chat transparency.


etj_chatBackgroundAlpha

Name values default
etj_chatBackgroundAlpha 0.0 - 1.0 0.33

Controls chat box background transparency.


etj_chatFlags

Name values default
etj_chatFlags 0 or 1 1

Toggles chat flags.


etj_chatLineWidth

Name values default
etj_chatLineWidth 1 - 200 62

Set number of characters on one line of chat before linebreak happens.


etj_chatPosX

Name values default
etj_chatPosX any integer 0

Chat box horizontal offset.


etj_chatPosY

Name values default
etj_chatPosY any integer 0

Chat box vertical offset.


etj_chatScale

Name values default
etj_chatScale any value 1.0

Scales the chat size.


etj_chatShadow

Name values default
etj_chatShadow 0 or 1 0

Draw shadow on chat.


etj_checkpointsCount

Name values default
etj_checkpointsCount 1-5 3

How many checkpoints timers to draw.


etj_checkpointsPopup

Name values default
etj_checkpointsPopup 0 or 1 1

Toggle checkpoint popup on screen when hitting a checkpoint.

Note: This does not require the regular checkpoint timer to be visible.


etj_checkpointsPopupDuration

Name values default
etj_checkpointsPopupDuration any integer 1000

How long in milliseconds the checkpoint popup stays on screen.


etj_checkpointsPopupSize

Name values default
etj_checkpointsPopupSize any value 2

Sets the size of the checkpoint popup.


etj_checkpointsPopupShadow

Name values default
etj_checkpointsPopupShadow 0 or 1 1

Draw shadow on checkpoint popup.


etj_checkpointsPopupX

Name values default
etj_checkpointsPopupX any value 320

Sets X position of checkpoint popup.


etj_checkpointsPopupY

Name values default
etj_checkpointsPopupY any value 200

Sets Y position of checkpoint popup.


etj_checkpointsShadow

Name values default
etj_checkpointsShadow 0 or 1 1

Draw shadow on checkpoint timer.


etj_checkpointsSize

Name values default
etj_checkpointsSize any value 2

Sets the size of checkpoint timer.


etj_checkpointsStyle

Name values default
etj_checkpointsStyle 0 or 1 0

Sets the style of checkpoint timer.

  • 0 relative time
  • 1 absolute time

etj_checkpointsX

Name values default
etj_checkpointsSizeX any value 320

Sets the X position of checkpoint timer.

Note: Checkpoint timer must be in detached mode (etj_drawCheckpoints 2) to adjust the position.


etj_checkpointsY

Name values default
etj_checkpointsSizeY any value 380

Sets the Y position of checkpoint timer.

Note: Checkpoint timer must be in detached mode (etj_drawCheckpoints 2) to adjust the position.


etj_CHS1InfoX

Where X stands for integer of 1 to 8 specifing text position on the circle. See full list of parameters here.


etj_CHS2InfoX

Where X stands for integer of 1 to 8 specifing text position in the list. See full list of parameters here.


etj_CHS2PosX

Name values default
etj_CHS2PosX any integer 0

Set horizontal offset of CHS2.


etj_CHS2PosY

Name values default
etj_CHS2PosY any integer 0

Set vertical offset of CHS2.


etj_CHSAlpha

Name values default
etj_CHSAlpha 0.0 - 1.0 1.0

Set transparency of CHS.


etj_CHSColor

Name values default
etj_CHSColor any color 1.0 1.0 1.0

Set color of CHS.


etj_CHSShadow

Name values default
etj_CHSShadow 0 or 1 0

Draw shadow on CHS.


etj_CHSUseFeet

Name values default
etj_CHSUseFeet 0 or 1 0

Shift Z origin to feet level for positional calculations.


etj_clear

Name values default
etj_clear 0 or 1 0

Force screen clear with pink color when drawing void. Unlocked version of r_clear.


etj_consoleAlpha

Name values default
etj_consoleAlpha 0.0 - 1.0 1.0

Set transparency of console. Changing requires vid_restart.


etj_consoleColor

Name values default
etj_consoleColor any color 0.0 0.0 0.0

Change console background color when etj_consoleShader is set to 0. Changing requires vid_restart.


etj_consoleShader

Name values default
etj_consoleShader 0 or 1 1

Toggle console background shader. Changing requires vid_restart.


etj_crosshairOutline

Name values default
etj_crosshairOutline 0 or 1 1

Toggles drawing of outline on ETJump crosshairs.


etj_crosshairScaleX

Name values default
etj_crosshairScaleX -5 - 5 1.0

Sets horizontal scaling of crosshair.


etj_crosshairScaleY

Name values default
etj_crosshairScaleY -5 - 5 1.0

Sets vertical scaling of crosshair.


etj_crosshairThickness

Name values default
etj_crosshairThickness 0 - 5 1.0

Sets line thickness of ETJump crosshairs.


etj_demo_freecamspeed

Name values default
etj_demo_freecamspeed any integer 800

Sets freecam movement speed in demo playback.


etj_demo_rollspeed

Name values default
etj_demo_rollspeed any integer 140

Sets freecam ROLL turn speed in demo playback.


etj_demo_pitchturnspeed

Name values default
etj_demo_pitchturnspeed any integer 140

Sets freecam PITCH turn speed in demo playback.


etj_demo_yawturnspeed

Name values default
etj_demo_yawturnspeed any integer 140

Sets freecam YAW turn speed in demo playback.


etj_drawAccel

Name values default
etj_drawAccel 0 or 1 0

Toggle drawing of acceleration values on x/y axes.


etj_drawBanners

Name values default
etj_drawBanners 0 or 1 1

Toggle drawing of banner prints.


etj_drawCGaz

Name values default
etj_drawCGaz bitflag 0

Draws the CGaz HUD. Has 2 different variations.


etj_drawCheckpoints

Name values default
etj_drawCheckpoints 0 - 2 1

Draws checkpoint timer.

  • 1 below runtimer
  • 2 detached

etj_drawCHS1

Name values default
etj_drawCHS1 0 or 1 0

Draws crosshair stats 1. More info.


etj_drawCHS2

Name values default
etj_drawCHS2 0 - 2 0

Draws crosshair stats 2. Value 2 aligns text to the right. More info.


etj_drawClips

Name values default
etj_drawClips 0 or 1 0

Toggle clip brush drawing. Unlocked version of r_drawClips. Requires ETe client release from Sep 10th 2022 or newer. More info.


etj_drawClock

Name values default
etj_drawClock 0 - 2 1

Draws clock.

  • 1 24-hour clock
  • 2 12-hour clock

etj_drawConnectionIssues

Name values default
etj_drawConnectionIssues 0 or 1 1

Toggles connection interrupted text if there are connection problems. Useful for high ping players.


etj_drawFoliage

Name values default
etj_drawFoliage 0 or 1 1

Draws foliage. Unlocked version of r_drawfoliage.


etj_drawJumpSpeeds

Name values default
etj_drawJumpSpeeds 0 or 1 1

Draws last 10 jump speeds.


etj_drawKeys

Name values default
etj_drawKeys 0 - 5 1

Draws pressed keys. There are five different keysets available:

  • 1 ETJump 1
  • 2 DeFRaG default
  • 3 ETJump 2
  • 4 ETJump 3
  • 5 Draw bound keys

etj_drawLeaves

Name values default
etj_drawLeaves 0 or 1 1

Draws leaves on trees and bushes. Functionality relies on a fixed set of shaders, and only works on stock ET shaders.


etj_drawMaxSpeed

Name values default
etj_drawMaxSpeed 0 or 1 0

Draws your max speed from last load.


etj_drawMessageTime

Name values default
etj_drawMessageTime 0 - 2 2

Draw when a message was sent.

  • 1 for hours:minutes format
  • 2 for hours:minutes:seconds format.

etj_drawNoclipIndicator

Name values default
etj_drawNoclipIndicator 0 - 3 3

Draw no-noclip area indicator.

  • 1 always draw the icon.
  • 2 only draw the icon when outside of no-noclip brush.
  • 3 only draw the icon when inside of no-noclip brush.

etj_drawNoJumpDelay

Name values default
etj_drawNoJumpDelay 0 or 1 0

Draw no jump delay surface detector.

Symbol shown is different depending on the maps usage of worldspawn key nojumpdelay.

  • ND when aiming at surface without jump delay while nojumpdelay is 0.
  • D when aiming at surface with jump delay while nojumpdelay is 1.

etj_drawNotify

Name values default
etj_drawNotify 0 or 1 0

Draw console output on top left of screen. Unlocked version of con_drawNotify.


etj_drawOB

Name values default
etj_drawOB 0 - 2 0

Draws overbounce meter.

  • 1 simple overbounce meter
  • 2 predict sticky overbounces

Symbols meaning:

  • J jump ob
  • F fall ob
  • B below ob
  • S sticky ob

Note: sticky overbounces are never drawn on surfaces that are on the exact same height as you are currently, as it is always possible to get a sticky OB in such cases, and drawing it would mostly just be distracting.


etj_drawObWatcher

Name values default
etj_drawObWatcher 0 or 1 1

Draws overbounce watcher. Allows you to save position and when you are about to hit overbounce on that surface, the detector will show OB without having to actually aim at the saved surface.

  • ob_save will save your current coordinates.
  • ob_load will load saved coordinates.
  • ob_reset resets currently displayed coordinates so nothing will be displayed.

etj_drawProneIndicator

Name values default
etj_drawProneIndicator 0 - 3 3

Draw prone area indicator.

  • 1 always draw the icon.
  • 2 only draw the icon when outside of noprone brush.
  • 3 only draw the icon when inside of noprone brush.

etj_drawRunTimer

Name values default
etj_drawRunTimer 0 or 1 1

Draws the timerun timer. Doesn't draw anything if the server or map doesn't enable timeruns.


etj_drawSaveIndicator

Name values default
etj_drawSaveIndicator 0 - 3 3

Draw save area indicator.

  • 1 always draw the icon.
  • 2 only draw the icon when outside of nosave brush.
  • 3 only draw the icon when inside of nosave brush.

etj_drawScoreboardInactivity

Name values default
etj_drawScoreboardInactivity 0 or 1 1

Draw an idle indicator on scoreboard for clients who haven't registered an input for 3 minutes.


etj_drawSimplePlayers

Name values default
etj_drawSimplePlayers 0 or 1 0

Toggles alternative drawing of other players. When enabled, a single shader is used to draw other players.

Example.


etj_drawSlick

Name values default
etj_drawSlick 0 or 1 1

Draw slick detector. Draws S symbol if you are aiming at slick surface.


etj_drawSlicks

Name values default
etj_drawSlicks 0 or 1 0

Toggle slick surface drawing. Works for surfaces with surfaceparm slick and angle slicks. Unlocked version of r_drawSlicks. Requires ETe client release from Sep 10th 2022 or newer. More info.


etj_drawSnapHUD

Name values default
etj_drawSnapHUD 0 - 2 0

Draws velocity snapping HUD.

  • 1 Draw full snapzones
  • 2 Draw only edges of snapzones

etj_drawSpectatorInfo

Name values default
etj_drawSpectatorInfo 0 - 3 0

Draws a list of people spectating you. Idle spectators are drawn with sligtly transparent colors.

  • 1 Left aligned
  • 2 Center aligned
  • 3 Right aligned

etj_drawspeed

Name values default
etj_drawspeed 0 - 2 1

Draws original ETPub-style speedometer, 2 additionally draws max speed, that can be reset with resetmaxspeed command.

  • 1 draw speed
  • 2 draw speed + maxspeed

etj_drawSpeed2

Name values default
etj_drawSpeed2 0 - 9 1

Draws ETJump speedometer under the corsshair. Has several drawing options:

  • 1 draws current speed
  • 2 draws speed and max speed nearby
  • 9 displays only tens (ignores hundreds and thousands).

And several options to represent speed and max speed

  • 3 speed ^zmax
  • 4 speed (max)
  • 5 speed ^z(max)
  • 6 speed ^z[max]
  • 7 speed | max
  • 8 Speed: speed

etj_drawStrafeQuality

Name values default
etj_drawStrafeQuality 0 or 1 0

Toggles drawing of strafe quality meter.


etj_drawTokens

Name values default
etj_drawTokens 0 or 1 1

Toggles drawing of collectible tokens.


etj_drawTriggers

Name values default
etj_drawTriggers 0 or 1 0

Toggle trigger brush drawing. Unlocked version of r_drawTriggers. Requires ETe client release from Sep 10th 2022 or newer. More info.


etj_drawUpmoveMeter

Name values default
etj_drawUpmoveMeter bitflag 0

Draws upmove meter.

  • 0 Off
  • 1 Graph
  • 2 Text

etj_enableTimeruns

Name values default
etj_enableTimeruns 0 or 1 1

Toggles timeruns. Having 0 means don't activate any timerun timers on timerun supported map.


etj_expandedMapAlpha

Name values default
etj_expandedMapAlpha 0.0 - 1.0 0.7

Set transparency of expanded command map (+mapexpand).


etj_explosivesShake

Name values default
etj_explosivesShake 0 - 3 3

Controls screenshake from explosives.

  • 0 disables screenshakes
  • 1 disables for own explosives
  • 2 disables for other player's explosives
  • 3 default behaviour

etj_extraTrace

Name values default
etj_extraTrace bitflags 0

Toggles tracing of playerclips on various detectors.

  • 1 OB detector
  • 2 Slick detector
  • 4 No jump delay detector
  • 8 CHS 10-11
  • 16 CHS 12
  • 32 CHS 13-15
  • 64 CHS 16
  • 128 CHS 53

The bitflags values can be listed in console with the command /extraTrace.


etj_fireteamAlpha

Name values default
etj_fireteamAlpha 0.0 - 1.0 1.0

Set transparency of fireteam.


etj_fireteamPosX

Name values default
etj_fireteamPosX any integer 0

Set horizontal offset of fireteam.


etj_fireteamPosY

Name values default
etj_fireteamPosY any integer 0

Set vertical offset of fireteam.


etj_fixedCompassShader

Name values default
etj_fixedCompassShader 0 or 1 0

Toggle overriding the shader used for compass in the map with a fixed, default shader which ensures that the corners of the compass will be correctly cropped. Original image is still used for drawing. This is mostly unnoticeable when enabled, but since it overrides the shader, it will break certain special command map shaders, such as the animated compass of Skacharohuth.


etj_fixedCushionSteps

Name values default
etj_fixedCushionSteps 0 or 1 0

Toggles playing correct step sounds when landing on a cushion brush.


etj_flareSize

Name values default
etj_flareSize any value 40

Sets the size of flares and coronas. Unlocked version of r_flareSize.


etj_foostepVolume

Name values default
etj_foostepVolume any value 1.0

Scales the volume of footsteps and landing sounds.


etj_FPSMeterUpdateInterval

Name values default
etj_FPSMeterUpdateInterval any integer 250

Sets the update interval of FPS meter in milliseconds.


etj_gunSway

Name values default
etj_gunSway 0 or 1 1

Toggles gun idle/movement sway and landing bobbing.


etj_hide

Name values default
etj_hide 0 or 1 1

Toggle whether to hide other players when they get too close.


etj_hideDistance

Name values default
etj_hideDistance any integer 128

How close a player has to be to be hidden from view.


etj_hideFadeRange

Name values default
etj_hideFadeRange any integer 200

Additional range added to etj_hideDistance where other players start to fade before disappearing completely.


etj_hideMe

Name values default
etj_hideMe 0 or 1 0

Hides yourself from other players view.


etj_highlight

Name values default
etj_highlight 0 or 1 1

Highlights chat messages if your name was mentioned.


etj_highlightSound

Name values default
etj_highlightSound path to .wav sound/world/beeper.wav

Sound that plays when your name was mentioned in the chat. Server must have the specified .wav file.


etj_highlightText

Name values default
etj_highlightText any string "^3> ^z"

Prefix of the highlighted chat message.


etj_HUD_chargeBar

Name values default
etj_HUD_chargeBar 0 or 1 1

Toggle chargebar.


etj_HUD_fatigueBar

Name values default
etj_HUD_fatigueBar 0 or 1 1

Toggle fatigue bar.


etj_HUD_fireteam

Name values default
etj_HUD_fireteam 0 or 1 1

Toggle fireteam.


etj_HUD_healthBar

Name values default
etj_HUD_healthBar 0 or 1 1

Toggle health bar.


etj_HUD_playerHead

Name values default
etj_HUD_playerHead 0 or 1 0

Toggle player head.


etj_HUD_playerHealth

Name values default
etj_HUD_playerHealth 0 or 1 0

Toggle player health.


etj_HUD_popup

Name values default
etj_HUD_popup 0 - 2 1

Toggles drawing of popup messages.

  • 1 draw left-aligned
  • 2 draw right-aligned

etj_HUD_weaponIcon

Name values default
etj_HUD_weaponIcon 0 or 1 1

Toggle weapon icon.


etj_HUD_xpInfo

Name values default
etj_HUD_xpInfo 0 or 1 0

Toggle xp info.


etj_itemPickupText

Name values default
etj_itemPickupText 0 or 1 1

Draw text when item is picked up.


etj_jumpSpeedsColor

Name values default
etj_jumpSpeedsColor any color 1.0 1.0 1.0 1.0

Set the color of jump speeds display. Also used as a color for label text.

Note: When etj_jumpSpeedsShowDiff is enabled, this color will be used for jumps that are equal speed to previous one.


etj_jumpSpeedsFasterColor

Name values default
etj_jumpSpeedsFasterColor any color 0.0 1.0 0.0 1.0

Set the color to use for a jump that was faster than previous jump on jump speeds display.


etj_jumpSpeedsMinSpeed

Name values default
etj_jumpSpeedsMinSpeed any integer 0

When set to higher than 0, any jump slower than the set value will be colored with etj_jumpSpeedsSlowerColor. Works independently of etj_jumpSpeedsShowDiff.


etj_jumpSpeedsShadow

Name values default
etj_jumpSpeedsShadow 0 or 1 1

Draw shadow on jump speeds display.


etj_jumpSpeedsShowDiff

Name values default
etj_jumpSpeedsShowDiff 0 or 1 0

Toggle coloring jump speeds with etj_jumpSpeedsFasterColor/etj_jumpSpeedsSlowerColor depending on if a jump was faster or slower than previous one.


etj_jumpSpeedsSlowerColor

Name values default
etj_jumpSpeedsSlowerColor any color 1.0 0.0 0.0 1.0

Set the color to use for a jump that was slower than previous jump on jump speeds display.


etj_jumpSpeedsStyle

Name values default
etj_jumpSpeedsStyle bitflag 0

Set various drawing options for jump speeds display.

  • 1 draw horizontal list
  • 2 hide label text
  • 4 reversed list (latest jump first)

etj_jumpSpeedsX

Name values default
etj_jumpSpeedsX any value 0

X offset of jump speeds display.


etj_jumpSpeedsY

Name values default
etj_jumpSpeedsX any value 0

Y offset of jump speeds display.


etj_keysColor

Name values default
etj_keysColor any color White

Set the color of pressed keys view.


etj_keysShadow

Name values default
etj_keysShadow 0 or 1 0

Draw shadow on pressed keys view.


etj_keysSize

Name values default
etj_keysSize any integer 48

Set the size of pressed keys view.


etj_keysX

Name values default
etj_keysX any integer 610

Set the horizontal position of pressed keys view.


etj_keysY

Name values default
etj_keysY any integer 220

Set the vertical position of pressed keys view.


etj_lagometerX

Name values default
etj_lagometerX any integer 0

Set horizontal offset of lagometer.


etj_lagometerY

Name values default
etj_lagometerY any integer 0

Set vertical offset of lagometer.


etj_lightmap

Name values default
etj_lightmap 0-3 0

Draw lightmaps on surfaces that have one. Unlocked version of r_lightmap.

  • 1 draws regular lightmaps.
  • 2 draws temperature colored lightmaps (vid_restart required).
  • 3 draws inverted temperature colored lightmaps (vid_restart required).

etj_loadviewangles

Name values default
etj_loadviewangles 0 or 1 1

Load view angles whenever you load.


etj_logBanner

Name values default
etj_logBanner 0 or 1 1

Prints banner text into the console.


etj_loopedSounds

Name values default
etj_loopedSounds 0 or 1 1

Enable playback of looped sounds in maps.


etj_maxSpeedDuration

Name values default
etj_maxSpeedDuration any integer 2000

How long in milliseconds your max speed from last load will be visible when etj_drawMaxSpeed is enabled.


etj_maxSpeedX

Name values default
etj_maxSpeedX any integer 320

Horizontal location of etj_drawMaxSpeed.


etj_maxSpeedY

Name values default
etj_maxSpeedY any integer 300

Vertical location of etj_drawMaxSpeed.


etj_menuSensitivity

Name values default
etj_menuSensitivity any value 1.0

Sets mouse sensitivity for menus.


etj_muzzleFlash

Name values default
etj_muzzleFlash 0 - 3 1

Controls muzzleflash drawing.

  • 1 always draw
  • 2 draw only for other players
  • 3 draw only for yourself

etj_noActivateLean

Name values default
etj_noActivateLean 0 or 1 0

Disables leaning when strafing and pressing +activate at the same time.


etj_noclipIndicatorX

Name values default
etj_noclipIndicatorX any value 615

Sets X position of no-noclip indicator.


etj_noclipIndicatorY

Name values default
etj_noclipIndicatorY any value 313

Sets Y position of no-noclip indicator.


etj_noclipScale

Name values default
etj_noclipScale 0.1 - 20 1

Scales the noclip speed.


etj_nofatigue

Name values default
etj_nofatigue 0 or 1 1

Toggle nofatigue.


etj_noJumpDelayX

Name values default
etj_noJumpDelayX any integer 290

Set horizontal position of no jump delay detector.


etj_noJumpDelayY

Name values default
etj_noJumpDelayY any integer 220

Set vertical position of no jump delay detector.


etj_noPanzerAutoswitch

Name values default
etj_noPanzerAutoswitch 0 or 1 0

Toggle automatic weapon switch after firing a panzerfaust.

Note: autoswitch will occur when completely out of ammo regardless of this.


etj_numPopups

Name values default
etj_numPopups 0 - 32 5

Maximum amount of popups to display.


etj_obWatcherColor

Name values default
etj_obWatcherColor any color White

Set color of OB watcher.


etj_obWatcherSize

Name values default
etj_obWatcherSize any integer 3

Set size of OB watcher.


etj_obWatcherX

Name values default
etj_obWatcherX any integer 100

Set horizontal position of OB watcher.


etj_obWatcherY

Name values default
etj_obWatcherY any integer 100

Set vertical position of OB watcher.


etj_OBX

Name values default
etj_OBX any integer 320

Set horizontal position of OB detector.


etj_OBY

Name values default
etj_OBY any integer 220

Set vertical position of OB detector.


etj_offsetFactor

Name values default
etj_offsetFactor any integer -1

Set factor for etj_offsetUnits to control polygonOffset amount. Unlocked version of r_offsetfactor.


etj_offsetUnits

Name values default
etj_offsetUnits any integer -2

Set distance from a shader with polygonOffset to the surface below it. Unlocked version of r_offsetunits.


etj_onRunStart

Name values default
etj_onRunStart any text

Set of commands to be executed on timerun start.


etj_onRunEnd

Name values default
etj_onRunEnd any text

Set of commands to be executed on timerun end.

Note: also triggers on timerun interrupts.


etj_optimizePrediction

Name values default
etj_optimizePrediction 0 or 1 1

Enables optimized playerstate prediction for improved playerstate prediction performance.


etj_playerOpacity

Name values default
etj_playerOpacity 0.0 - 1.0 1.0

Controls transparency level for player models. 1.0 is fully opaque.


etj_popupAlpha

Name values default
etj_popupAlpha 0.0 - 1.0 1.0

Set transparency of popups.


etj_popupFadeTime

Name values default
etj_popupFadeTime any integer 2500

How long in milliseconds it takes for a popup to fade.


etj_popupGrouped

Name values default
etj_popupGrouped 0 - 2 1

Groups identical repetitive popup messages into one.

  • 1 group popups, print duplicates in console.
  • 2 group popups and console prints.

etj_popupPosX

Name values default
etj_popupPosX any integer 0

Set horizontal offset of popups.


etj_popupPosY

Name values default
etj_popupPosY any integer 0

Set vertical offset of popups.


etj_popupShadow

Name values default
etj_popupShadow 0 or 1 0

Draw shadow on popups.


etj_popupStayTime

Name values default
etj_popupStayTime any integer 2000

How long in milliseconds it takes for a popup to start fading.


etj_popupTime

Name values default
etj_popupTime any integer 1000

How long it takes for a popup to show on the sidebar in milliseconds.


etj_predefineddemokeys

Name values default
etj_predefineddemokeys 0 or 1 1

Use predefined demo keybindings in demo playback.


etj_projection

Name values default
etj_projection 0 - 2 0

Set projection type used for CGaz 1 and SnapHUD.

  • 0 rectilinear
  • 1 cylindrical
  • 2 panini

etj_proneIndicatorX

Name values default
etj_proneindicatorX any integer 615

Set horizontal position of prone area indicator.


etj_proneIndicatorY

Name values default
etj_proneindicatorY any integer 338

Set vertical position of prone area indicator.


etj_quickFollow

Name values default
etj_quickFollow 0 - 2 2

Spectate players by aiming at them and pressing +activate

  • 1 enables quick follow.
  • 2 additionally draws a hint under player name.

etj_realFov

Name values default
etj_realFov 0 or 1 0

Takes aspect ratio into account when calculating FOV. Enabling results in higher FOV on widescreen aspect ratio.


etj_runTimerAutoHide

Name values default
etj_runTimerAutoHide 0 or 1 1

Automatically hides run timer if it's not being used.


etj_runTimerInactiveColor

Name values default
etj_runTimerInactiveColor any color mdgrey

Set color of timerun timer when no timerun is active.


etj_runTimerShadow

Name values default
etj_runTimerShadow 0 or 1 0

Toggles shadow under the run timer.


etj_runTimerX

Name values default
etj_runTimerX any integer 320

Changes run timer's horizontal position.


etj_runTimerY

Name values default
etj_runTimerY any integer 380

Changes run timer's vertical position.


etj_saveIndicatorX

Name values default
etj_saveIndicatorX any integer 615

Set horizontal position of save zone indicator.


etj_saveIndicatorY

Name values default
etj_saveIndicatorY any integer 363

Set vertical position of save zone indicator.


etj_saveMsg

Name values default
etj_saveMsg any string ^7Saved

Set the message to display when using save.


etj_showTris

Name values default
etj_showTris 0 - 2 0

Draws edges of triangles. Unlocked version of r_showTris. Functionality varies slightly depending on engine used.

ET 2.60b

  • 1 draws triangle edges on your current POV.
  • 2 draws triangle edges on your current PVS.

ET: Legacy

  • Same as ET 2.60b, except 2D elements are ignored (e.g. HUD).

ETe

  • 1 draws triangle edges, excluding 2D elements.
  • 2 draws triangle edges, including 2D elements.
  • r_trisMode is used to toggle between POV/PVS drawing.

etj_simplePlayersColor

Name values default
etj_simplePlayersColor any color 1.0 1.0 1.0

Changes player color when etj_ghostPlayersAlt is enabled.


etj_slickX

Name values default
etj_slickX any integer 315

Changes slick detector's horizontal position.


etj_slickY

Name values default
etj_slickY any integer 220

Changes slick detector's vertical position.


etj_snapHUDActiveIsPrimary

Name values default
etj_snapHUDActiveIsPrimary 0 or 1 0

Toggles snaphud colors so that the zone you are aiming at will always be drawn with primary color.


etj_snapHUDColor1

Name values default
etj_snapHUDColor1 any color 0.0 1.0 1.0 0.75

Sets the primary color of velocity snapping HUD.


etj_snapHUDColor2

Name values default
etj_snapHUDColor2 any color 0.05 0.05 0.05 0.1

Sets the secondary color of velocity snapping HUD.


etj_snapHUDEdgeThickness

Name values default
etj_snapHUDEdgeThickness 1 - 128 10

Thickness of snaphud edges when etj_drawSnapHUD is set to 2.


etj_snapHUDFov

Name values default
etj_snapHUDColor2 0 - 180 0

Sets the FOV of the velocity snapping HUD. 0 means use your current in-game FOV.


etj_snapHUDHeight

Name values default
etj_snapHUDHeight any integer 10

Changes the height of the velocity snapping HUD.


etj_snapHUDHLActive

Name values default
etj_snapHUDHLActive 0 or 1 0

Highlights currently active snapzone with a different color.


etj_snapHUDHLColor1

Name values default
etj_snapHUDHLColor1 any color 1.0 0.5 1.0 0.75

Sets the primary highlight color of velocity snapping HUD.


etj_snapHUDHLColor2

Name values default
etj_snapHUDHLColor2 any color 1.0 0.5 1.0 0.1

Sets the secondary highlight color of velocity snapping HUD.


etj_snapHUDOffsetY

Name values default
etj_snapHUDHeight any integer 0

Changes Y-axis position of the velocity snapping HUD.


etj_snapHUDTrueness

Name values default
etj_snapHUDTrueness bitflag 0

Set "trueness" flags on velocity snapping HUD.

  • 1 Show upmove influence
  • 2 Show true groundzones

etj_spectatorInfoShadow

Name values default
etj_spectatorInfoShadow 0 or 1 1

Toggles shadow on spectator list.


etj_spectatorInfoSize

Name values default
etj_spectatorInfoSize any value 2.3

Sets the font size of spectator list.


etj_spectatorInfoX

Name values default
etj_spectatorInfoX any integer 320

Changes horizontal position of spectator list.


etj_spectatorInfoY

Name values default
etj_spectatorInfoY any integer 30

Changes vectical position of spectator list.


etj_speedAlign

Name values default
etj_speedAlign 0 - 2 0

Set the alignment of ETJump speedometer.

  • 0 Center
  • 1 Left align
  • 2 Right align

etj_speedAlpha

Name values default
etj_speedAlpha 0.0 - 1.0 1.0

Controls ETJump speedometer transparency.


etj_speedColor

Name values default
etj_speedColor any color White

Sets ETJump speedometer color.

Note: use etj_speedAlpha to set alpha.


etj_speedColorUsesAccel

Name values default
etj_speedColorUsesAccel 0 - 2 0

Changes ETJump speedometer color to represent acceleration or deceleration.

  • 1 simple, green if accelerating, red if decelerating, white if no input
  • 2 advanced, takes into account per vector and current movement direction
    • green - optimal acceleration
    • yellow - suboptimal acceleration relative to movement direction
    • red - no acceleration towards movement direction
    • white - no input

Note: due to inaccuracies in interpolation, advanced coloring is disabled while spectating and in demo playback, and simple acceleration coloring is used instead.


etj_speedinterval

Name values default
etj_speedinterval any integer 100

How often speedometer 1 gets updated in milliseconds.


etj_speeds

Name values default
etj_speeds 0 - 7 0

Output render statistics to console. Unlocked version of r_speeds.

Different values output following information:

  • 1 surfaces (always shown)
  • 2 culling
  • 3 viewcluster
  • 4 dlights
  • 5 render distance
  • 6 flares
  • 7 decals

etj_speedShadow

Name values default
etj_speedShadow 0 or 1 0

Toggles shadow under the ETJump speedometer.


etj_speedSize

Name values default
etj_speedSize any integer 3

Set size of the ETJump speedometer.


etj_speedunit

Name values default
etj_speedunit 0 - 2 0

Speedometer 1 speed measure units.

  • 0 for UPS
  • 1 for MPH
  • 2 for KPH

etj_speedX

Name values default
etj_speedX any integer 320

Horizontal position of the ETJump speedometer.


etj_speedXYonly

Name values default
etj_speedXYonly 0 or 1 1

Disables vertical speed from speedometer 1.


etj_speedY

Name values default
etj_speedY any integer 320

Vertical position of the ETJump speedometer.


etj_strafeQualityColor

Name values default
etj_strafeQualityColor any color 1.0 1.0 1.0 1.0

Set color of strafe quality display.


etj_strafeQualityShadow

Name values default
etj_strafeQualityShadow 0 or 1 1

Draw shadow on strafe quality display.


etj_strafeQualitySize

Name values default
etj_strafeQualitySize any value 3

Set the size of strafe quality display.


etj_strafeQualityStyle

Name values default
etj_strafeQualityStyle 0 - 2 0

Set the style of strafe quality display.

  • 0 Strafe quality: <value>%
  • 1 <value>%
  • 2 <value>

etj_strafeQualityX

Name values default
etj_strafeQualityX any value 0

X offset of strafe quality display.


etj_strafeQualityY

Name values default
etj_strafeQualityY any value 0

Y offset of strafe quality display.


etj_stretchCgaz

Name values default
etj_stretchCgaz 0 or 1 1

Stretches CGaz when using widescreen aspect ratio.


etj_touchPickupWeapons

Name values default
etj_touchPickupWeapons 0 - 2 0

Automatically pick up weapons by touching them.

  • 1 only picks up weapons dropped by you or spawned in map.
  • 2 picks up all weapons.

Note: this cvar has no effect unless cg_autoactivate is set to 1.


etj_uphillSteps

Name values default
etj_uphillSteps 0 or 1 1

Play footsteps on very low landing speeds.


etj_upmoveMeterGraphColor

Name values default
etj_upmoveMeterGraphColor any color mdgrey

Set the color of upmove meter graph.


etj_upmoveMeterGraphH

Name values default
etj_upmoveMeterGraphH any value 80

Set the height of upmove meter graph.


etj_upmoveMeterGraphOnGroundColor

Name values default
etj_upmoveMeterGraphOnGroundColor any color Green

Set the color of "on ground" bar on upmove meter graph.


etj_upmoveMeterGraphOutlineColor

Name values default
etj_upmoveMeterGraphOutlineColor any color White

Set the color of upmove meter graph border.


etj_upmoveMeterGraphOutlineW

Name values default
etj_upmoveMeterGraphOutlineW any value 1

Set the width of upmove meter graph border.


etj_upmoveMeterGraphPostJumpColor

Name values default
etj_upmoveMeterGraphPostJumpColor any color Red

Set the color of "post jump" bar on upmove meter graph.


etj_upmoveMeterGraphPreJumpColor

Name values default
etj_upmoveMeterGraphPreJumpColor any color Blue

Set the color of "pre jump" bar on upmove meter graph.


etj_upmoveMeterGraphW

Name values default
etj_upmoveMeterGraphW any value 6

Set the width of upmove meter graph.


etj_upmoveMeterGraphX

Name values default
etj_upmoveMeterGraphX any value 8

Set the X position of upmove meter graph.

Note: acts as a baseline position for text elements as well, even when graph isn't drawn.


etj_upmoveMeterGraphY

Name values default
etj_upmoveMeterGraphY any value 8

Set the Y position of upmove meter graph.

Note: acts as a baseline position for text elements as well, even when graph isn't drawn.


etj_upmoveMeterMaxDelay

Name values default
etj_upmoveMeterMaxDelay any integer 360

Set the maximum tracked value in milliseconds for each upmove meter element to display.


etj_upmoveMeterTextColor

Name values default
etj_upmoveMeterTextColor any color White

Set the color of "pre jump" bar on upmove meter graph.


etj_upmoveMeterTextH

Name values default
etj_upmoveMeterTextH any value 12

Set the vertical spacing of upmove meter text elements.


etj_upmoveMeterTextShadow

Name values default
etj_upmoveMeterTextShadow 0 or 1 1

Draw shadow on upmove meter text.


etj_upmoveMeterTextSize

Name values default
etj_upmoveMeterTextSize any value 2

Set the size of upmove meter text elements.


etj_upmoveMeterTextX

Name values default
etj_upmoveMeterTextX any value 6

Set the horizontal distance of upmove meter text elements relative to the graph.


etj_viewlog

Name values default
etj_viewlog 0 or 1 1

Toggles an external console window, mainly used for copy pasting etc. Unlocked version of viewlog.

Note: ET: Legacy client requires you to start the game with +set viewlog 1, the console window cannot be created while the game is running.


etj_viewPlayerPortals

Name values default
etj_viewPlayerPortals 0 - 2 1

Toggles other players portals.

  • 0 don't show
  • 1 always show
  • 2 show when spectating

etj_weaponVolume

Name values default
etj_weaponVolume 0.0 - 1.0 1

Set the volume of weapon-related sounds.


etj_wolfFog

Name values default
etj_wolfFog 0 or 1 1

Draws fog. Unlocked version of r_wolffog.


etj_zFar

Name values default
etj_zFar any integer 0

Set draw distance. Setting this to 0 uses maps farplanedist value. Unlocked version of r_zfar.


movie_changeFovBasedOnSpeed

Name values default
movie_changeFovBasedOnSpeed 0 or 1 0

Toggles adjusting FOV based on speed.


movie_fovIncreasePerFrame

Name values default
movie_fovIncreasePerFrame any integer 1

How many units FOV should change per frame.


movie_fovMax

Name values default
movie_fovMax any integer 140

Maximum value FOV can increase to.

Note: values outside of 90-160 require developer 1.


movie_fovMaxSpeed

Name values default
movie_fovMaxSpeed any integer 1200

UPS value at which maximum FOV is reached.


movie_fovMin

Name values default
movie_fovMin any integer 90

Minimum value FOV can decrease to.

Note: values outside of 90-160 require developer 1.


movie_fovMinSpeed

Name values default
movie_fovMinSpeed any integer 400

UPS value at which minimum FOV is reached.