List of ETJump client commands

Below is a list of all available ETJump related console commands for players.

ad_save

ad_save [optional name] Saves the current temp demo recorded by autodemo with the given name. The manually saved autodemo naming format is playername_map_name[DD-MM-YY-HHMMSS]. If no name is given, defaults to demo.

Note: This only saves the latest temp demo recorded with etj_autoDemo. If you are manually recording a demo and use this command, it will take the latest temp/temp_N.dm_84 and save that. The manually recorded demo will be saved normally into whatever folder you're recording into, with the name it was recorded with.


await

await [frames] [command1] | [command2] | [command3]... Queues commands to be executed after [frames]. Unlike wait, this works asynchronously without interrupting other user actions.

Note: await cannot be used during timeruns, and queued commands are cleared when a timerun starts.


backup

backup [slot]
Loads a backup slot. Possible slots 1-3. If no slot is given, loads slot 1.


call

call [player]
Teleports target player to you.


chs

chs
Prints the list of available CHS infos to console.


class

class [class] [weapon] Changes to class with weapon. Possible classes are s, e, m, f, c. Possible weapons are 1-7.


clearsaves

clearsaves
Clears users saved positions in all slots.

Note: Removes saved slots on both teams.


cv

cv
Alias for callvote.


extraTrace

extraTrace
Prints the list of bitmask values for etj_extraTrace.


goto

goto [player]
Teleports you to target player.


ignore and unignore

ignore/unignore [player/ID]
Ignores/unignores chat and private messages sent by specified client.


incrementVar

incrementVar [cvar] [start] [end] [step]
Cycles given cvar between values of start and end with increments of step. Same as cycle, but supports float values.


interruptRun

interruptRun
Interrupts a currently active timerun.


iwant

iwant [player]
Same as call.


listinfo

listinfo [map list]
Lists all callvote randommap map lists. If a map is given, lists the maps on the list.


listspawnpt

listspawnpt
Lists all valid spawnpoints in the map. The value in [brackets] indicates the spawnpoint number (used with setspawnpt) and the letters A and X indicate if the spawnpoint belongs to Allies or Axis, respectively.


load

load [slot]
Loads a previously saved position. Possible slots 0-2. If no slot is given, loads slot 0.


loadcheckpoints

loadcheckpoints [run name] [rank]
Loads timerun checkpoints for comparison for given timerun. If [rank] isn't specified, defaults to rank 1 time.


man and manual

manual [command]
Prints a manual for command.


min and minimize

min, minimize
Minimizes the ET client. Only works on Windows.


mod_information

mod_information
Prints the ETJump version the server is running.


nocall

nocall
Toggles whether other players are allowed to call you.


nogoto

nogoto
Toggles whether other players can teleport to you.


ob_save, ob_reset

ob_save, ob_reset
Saves/resets current coordinates for overbounce watcher.


portal

portal
Prints information about portal gun.


rankings

rankings --season [season] --page [page] --page-size [page size]
Prints timerun rankings. If no parameters are given, prints top 20 overall rankings.


ranks, records, times and top

records [run name]
records [map name] [run name]
records [season] [map name] [run name]
records --season [season] --map [map name] --run [run name] --page [page] --page-size [page size]
Prints timerun records with given parameters. If [run name] isn't specified, prints top 3 records of all timeruns in the map. If specified, will print top 20 records for given run. If [season] isn't specifed, prints overall records. [run name], [map name] and [season] support partial name matching.

Note: ranks, reconds, times and top are all valid aliases for this command.


resetmaxspeed

resetmaxspeed
Resets the maximum speed displayed at speedmeter 1.


resetJumpSpeeds

resetJumpSpeeds
Queues reset for jump speeds display. This command is automatically executed upon death, team change, save and load. The display will reset on next jump event.


resetStrafeQuality

resetStrafeQuality
Queues reset for strafe quality display. This command is automatically executed upon death, team change, save and load. The display will reset the next time you're in air or on slick.


resetUpmoveMeter

resetUpmoveMeter
Resets the upmove meter display. This command is automatically executed upon death, team change, save and load.


save

save [slot]
Saves current position. Possible slots 0-2. If no slot is given, slot is 0.


setoffset

setoffset [X Y Z]
Offsets your position by the amount of units on each vector. Usage requires access to noclip. Maximum offset value per vector is 4096.


specinvite, specuninvite

specinvite [name/clientnum], specuninvite [name/clientnum]
Invites/uninvites specified client to spectate you.


speclist

speclist
Prints a list of clients who are allowed to spectate you while speclocked.


speclock, specunlock

speclock, specunlock
Locks/unlocks you from spectators. When locked, use specinvite/specuninvite to invite/uninvite clients to spectate you.


tracker_print

tracker_print [index1|all] [index2] [index3]...
Prints your current tracker values on given indices. Special case all prints tracker values on every index. If no index is specified, defaults to index 1.

Note: Usage of this command requires the server to have g_debugTrackers 1. Timerun records are not saved when tracker debugging is enabled.


tracker_set

tracker_set [index|all] [value]
Sets your tracker on given index to specified value. Special case all sets specified value in all indices. If no index is specified, defaults to index 1.

Note: Usage of this command requires the server to have g_debugTrackers 1. Timerun records are not saved when tracker debugging is enabled.


unload

unload
Undo your last load command and teleport back to the position you last executed a load from. The position must be a valid position for using save (e.g. cannot use unload to teleport to an area where you cannot save).

Note: unload cannot be used during timeruns. There is only a single slot available, which is overwritten on every successful load command.