ETJump mapping entities
Here you will find full list of ETJump entities you can use in your map.
etjump203_target_relay
A target_relay
that works only on ETJump 2.0.3 and newer.
etjump2_target_relay
A target_relay
that works only on ETJump 2.0.0 and newer.
target_activate_if_velocity
Activates targeted entities if player's velocity is between the lower and upper velocity limit.
Key | Values | Default | Description |
---|---|---|---|
spawnflags | 0, 1, 2 | 0 | If 0, speed will be calculated from horizontal and vertical velocity. If 1, speed will be calculated from horizontal velocity. If 2, speed will be calculated from vertical velocity. |
lower_limit | any integer | 0 | If value is higher than lower limit, targets will be activated. |
upper_limit | any integer | 0 | If value is lower than upper limit, targets will be activated. |
target_ftrelay
Works exactly like target_relay
but activates the entities for everyone in the player's current fireteam, not just the player.
target_increase_ident
Increases the players map progression identifier.
Key | Values | Default | Description |
---|---|---|---|
inc | any integer | 1 | How much the identifier should be increased when player activates the entity. |
target_printname
Works exactly like target_print
, but prints the message as popup rather than centerprint. Prints activator's name if message contains %s
.
target_remove_portals
Removes activators's existing portals.
target_save
Saves current position to activators's save slot 0.
target_savereset
Resets activator's saved positions.
target_scale_velocity
Scales activator's velocity.
Key | Values | Default | Description |
---|---|---|---|
scale | any integer | 1 | How many times should be velocity be multiplied. |
target_setident
Sets the activator's map progression identifier.
Key | Values | Default | Description |
---|---|---|---|
ident | any integer | 0 | The value the identifier will be set to. |
target_startTimer
Starts a timerun for activator.
Key | Values | Default | Description |
---|---|---|---|
name | any text | default | The name of the run. Start and stop timer must have a matching name. |
spawnflags | 0, 1, 2, 4 | 0 | 0 always reset the run. 1 reset the run on team change. 2 reset the run on death. 4 only reset when you reach the end. |
target_stopTimer
Stops a timerun for activator.
Key | Values | Default | Description |
---|---|---|---|
name | any text | default | The name of the run. Start and stop timer must have a matching name. |
trigger_tracker and target_tracker
Replacement for target_activate.
There are three different formats for specifying the tracker index and value.
- [value] Set the tracker on index 1 to [value]
- [index,value] Set the tracker on index [index] to [value]
- [index1,value1]|[index2,value2]|..|[indexN,valueN] Set the trackers on indices [index1, index2, .., indexN] to values [value1, value2, .., valueN]
Examples
Key | Values | Meaning |
---|---|---|
tracker_eq | 1 | tracker on index 1 has to be 1 |
tracker_eq | 2,1 | tracker on index 2 has to be 1 |
tracker_eq | 1,1|2,1|3,1 | trackers on indices 1, 2 and 3 have to be 1 |
Keys
Key | Values | Default | Description |
---|---|---|---|
tracker_eq | [index,value] format specified above. | 1,-1 | Tracker activates targets if specified tracker value matches the player's tracker value. |
tracker_gt | [index,value] format specified above. | 1,-1 | Tracker activates targets if player's tracker value is greater than specified value. |
tracker_lt | [index,value] format specified above. | 1,-1 | Tracker activates targets if player's tracker value is less than the specified value. |
tracker_set | [index,value] format specified above. | 1,-1 | Tracker sets player's tracker value to the specified value. |
tracker_set_if | [index,value] format specified above. | 1,-1 | Tracker sets player's tracker value to the specified value if conditions from tracker_eq , tracker_gt or tracker_lt are met. |
tracker_inc | [index,value] format specified above. | 1,0 | Tracker increases player's target value by the specified value. |
tracker_inc_if | [index,value] format specified above. | 1,0 | Tracker increases player's target value by the specified value if conditions from tracker_eq , tracker_gt or tracker_lt are met. |
weapon_portalgun
Spawns a portal gun at the location.
Worldspawn keys
Key | Values | Default | Description |
---|---|---|---|
noexplosives | 0 - 2 | 0 | Disables explosives. 0 explosives are allowed. 1 no explosive weapons. 2 no dynamite. |
noghost | 0 or 1 | 0 | Disables player ghosting |
nogod | 0 or 1 | 0 | Disables god mode |
nogoto | 0 or 1 | 0 | Disables goto |
nonoclip | 0 or 1 | 0 | Disables noclip |
nosave | 0 or 1 | 0 | Disables save |
portalgun_spawn | 0 or 1 | 0 | Toggles whether players should spawn with a portal gun. |
portalsurfaces | 0 or 1 | 1 | If set to 1, players can shoot portals everywhere on the map. If set to 0, players can only shoot portals to areas with surfaceparm monsterslickeast . |
portalteam | 0 - 2 | 0 | If set to 0, players can only go to own portals. If set to 1, players can also go to fireteam mates' portals. If set to 2, anyone can go to anyones portals. |
savelimit | any integer | 0 | If set to higher than 0, saves are limited to the set value. |